Documentation

player

Interfaces, Classes, Traits and Enums

PlayerBedEnterEvent
PlayerBedLeaveEvent
PlayerBlockPickEvent
Called when a player middle-clicks on a block to get an item in creative mode.
PlayerBucketEmptyEvent
PlayerBucketEvent
PlayerBucketFillEvent
PlayerChangeSkinEvent
Called when a player changes their skin in-game.
PlayerChatEvent
Called when a player chats something
PlayerCommandPreprocessEvent
Called when a player runs a command or chats, early in the process
PlayerCreationEvent
Allows the creation of players overriding the base Player class
PlayerDataSaveEvent
Called when a player's data is about to be saved to disk.
PlayerDeathEvent
PlayerDisplayNameChangeEvent
PlayerDropItemEvent
Called when a player tries to drop an item from its hotbar
PlayerDuplicateLoginEvent
Called when a player connects with a username or UUID that is already used by another player on the server.
PlayerEditBookEvent
PlayerEmoteEvent
Called when a player uses an emote.
PlayerEntityInteractEvent
Called when a player interacts with an entity (e.g. shearing a sheep, naming a mob using a nametag).
PlayerEvent
PlayerExhaustEvent
PlayerExperienceChangeEvent
Called when a player gains or loses XP levels and/or progress.
PlayerGameModeChangeEvent
Called when a player has its gamemode changed
PlayerInteractEvent
Called when a player interacts or touches a block (including air?)
PlayerItemConsumeEvent
Called when a player eats something
PlayerItemHeldEvent
PlayerItemUseEvent
Called when a player uses its held item, for example when throwing a projectile.
PlayerJoinEvent
Called when the player spawns in the world after logging in, when they first see the terrain.
PlayerJumpEvent
Called when a player jumps
PlayerKickEvent
Called when a player leaves the server
PlayerLoginEvent
Called after the player has successfully authenticated, before it spawns. The player is on the loading screen when this is called.
PlayerMoveEvent
PlayerPreLoginEvent
Called when a player connects to the server, prior to authentication taking place.
PlayerQuitEvent
Called when a player leaves the server
PlayerRespawnEvent
Called when a player is respawned
PlayerToggleFlightEvent
PlayerToggleSneakEvent
PlayerToggleSprintEvent
PlayerTransferEvent

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