Table of Contents
-
MAX_BIOMES
= 256
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$rainfall
: float
-
$temperature
: float
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$groundCover
: array<string|int, Block>
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$id
: int
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$maxElevation
: int
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$minElevation
: int
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$populators
: array<string|int, Populator>
-
$registered
: bool
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__construct()
: mixed
-
addPopulator()
: void
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clearPopulators()
: void
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getGroundCover()
: array<string|int, Block>
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getId()
: int
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getMaxElevation()
: int
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getMinElevation()
: int
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getName()
: string
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getPopulators()
: array<string|int, Populator>
-
getRainfall()
: float
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getTemperature()
: float
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populateChunk()
: void
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setElevation()
: void
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setGroundCover()
: void
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setId()
: void
MAX_BIOMES
public
mixed
MAX_BIOMES
= 256
$rainfall
protected
float
$rainfall
= 0.5
$temperature
protected
float
$temperature
= 0.5
$groundCover
private
array<string|int, Block>
$groundCover
= []
$id
private
int
$id
$maxElevation
private
int
$maxElevation
$minElevation
private
int
$minElevation
$populators
private
array<string|int, Populator>
$populators
= []
$registered
private
bool
$registered
= false
__construct()
public
__construct() : mixed
Return values
mixed
—
addPopulator()
public
addPopulator(Populator $populator) : void
Parameters
-
$populator
: Populator
-
Return values
void
—
clearPopulators()
public
clearPopulators() : void
Return values
void
—
getGroundCover()
public
getGroundCover() : array<string|int, Block>
Return values
array<string|int, Block>
—
getId()
public
getId() : int
Return values
int
—
getMaxElevation()
public
getMaxElevation() : int
Return values
int
—
getMinElevation()
public
getMinElevation() : int
Return values
int
—
getName()
public
abstract getName() : string
Return values
string
—
getPopulators()
public
getPopulators() : array<string|int, Populator>
Return values
array<string|int, Populator>
—
getRainfall()
public
getRainfall() : float
Return values
float
—
getTemperature()
public
getTemperature() : float
Return values
float
—
populateChunk()
public
populateChunk(ChunkManager $world, int $chunkX, int $chunkZ, Random $random) : void
Parameters
-
$world
: ChunkManager
-
-
$chunkX
: int
-
-
$chunkZ
: int
-
-
$random
: Random
-
Return values
void
—
setElevation()
public
setElevation(int $min, int $max) : void
Parameters
-
$min
: int
-
-
$max
: int
-
Return values
void
—
setGroundCover()
public
setGroundCover(array<string|int, Block> $covers) : void
Parameters
-
$covers
: array<string|int, Block>
-
Return values
void
—
setId()
public
setId(int $id) : void
Parameters
-
$id
: int
-
Return values
void
—