Table of Contents
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ARM_SIZE_SLIM
= "slim"
-
ARM_SIZE_WIDE
= "wide"
-
$animationData
: string
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$animations
: array<string|int, mixed>
-
$armSize
: string
-
$capeId
: string
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$capeImage
: SkinImage
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$fullSkinId
: string
-
$geometryData
: string
-
$geometryDataEngineVersion
: string
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$isPrimaryUser
: bool
-
$isVerified
: bool
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$persona
: bool
-
$personaCapeOnClassic
: bool
-
$personaPieces
: array<string|int, mixed>
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$pieceTintColors
: array<string|int, mixed>
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$playFabId
: string
-
$premium
: bool
-
$resourcePatch
: string
-
$skinColor
: string
-
$skinId
: string
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$skinImage
: SkinImage
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__construct()
: mixed
-
getAnimationData()
: string
-
getAnimations()
: array<string|int, SkinAnimation>
-
getArmSize()
: string
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getCapeId()
: string
-
getCapeImage()
: SkinImage
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getFullSkinId()
: string
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getGeometryData()
: string
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getGeometryDataEngineVersion()
: string
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getPersonaPieces()
: array<string|int, PersonaSkinPiece>
-
getPieceTintColors()
: array<string|int, PersonaPieceTintColor>
-
getPlayFabId()
: string
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getResourcePatch()
: string
-
getSkinColor()
: string
-
getSkinId()
: string
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getSkinImage()
: SkinImage
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isPersona()
: bool
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isPersonaCapeOnClassic()
: bool
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isPremium()
: bool
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isPrimaryUser()
: bool
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isVerified()
: bool
ARM_SIZE_SLIM
public
mixed
ARM_SIZE_SLIM
= "slim"
ARM_SIZE_WIDE
public
mixed
ARM_SIZE_WIDE
= "wide"
$animationData
private
string
$animationData
$animations
private
array<string|int, mixed>
$animations
$armSize
private
string
$armSize
$capeId
private
string
$capeId
$capeImage
private
SkinImage
$capeImage
$fullSkinId
private
string
$fullSkinId
$geometryData
private
string
$geometryData
$geometryDataEngineVersion
private
string
$geometryDataEngineVersion
$isPrimaryUser
private
bool
$isPrimaryUser
$isVerified
private
bool
$isVerified
$persona
private
bool
$persona
$personaCapeOnClassic
private
bool
$personaCapeOnClassic
$personaPieces
private
array<string|int, mixed>
$personaPieces
$pieceTintColors
private
array<string|int, mixed>
$pieceTintColors
$playFabId
private
string
$playFabId
$premium
private
bool
$premium
$resourcePatch
private
string
$resourcePatch
$skinColor
private
string
$skinColor
$skinId
private
string
$skinId
$skinImage
private
SkinImage
$skinImage
__construct()
public
__construct(string $skinId, string $playFabId, string $resourcePatch, SkinImage $skinImage[, array<string|int, SkinAnimation> $animations = [] ][, SkinImage $capeImage = null ][, string $geometryData = "" ][, string $geometryDataEngineVersion = ProtocolInfo::MINECRAFT_VERSION_NETWORK ][, string $animationData = "" ][, string $capeId = "" ][, string|null $fullSkinId = null ][, string $armSize = self::ARM_SIZE_WIDE ][, string $skinColor = "" ][, array<string|int, PersonaSkinPiece> $personaPieces = [] ][, array<string|int, PersonaPieceTintColor> $pieceTintColors = [] ][, bool $isVerified = true ][, bool $premium = false ][, bool $persona = false ][, bool $personaCapeOnClassic = false ][, bool $isPrimaryUser = true ]) : mixed
Parameters
-
$skinId
: string
-
-
$playFabId
: string
-
-
$resourcePatch
: string
-
-
$skinImage
: SkinImage
-
-
$animations
: array<string|int, SkinAnimation>
= []
-
-
$capeImage
: SkinImage
= null
-
-
$geometryData
: string
= ""
-
-
$geometryDataEngineVersion
: string
= ProtocolInfo::MINECRAFT_VERSION_NETWORK
-
-
$animationData
: string
= ""
-
-
$capeId
: string
= ""
-
-
$fullSkinId
: string|null
= null
-
-
$armSize
: string
= self::ARM_SIZE_WIDE
-
-
$skinColor
: string
= ""
-
-
$personaPieces
: array<string|int, PersonaSkinPiece>
= []
-
-
$pieceTintColors
: array<string|int, PersonaPieceTintColor>
= []
-
-
$isVerified
: bool
= true
-
-
$premium
: bool
= false
-
-
$persona
: bool
= false
-
-
$personaCapeOnClassic
: bool
= false
-
-
$isPrimaryUser
: bool
= true
-
Return values
mixed
—
getAnimationData()
public
getAnimationData() : string
Return values
string
—
getAnimations()
public
getAnimations() : array<string|int, SkinAnimation>
Return values
array<string|int, SkinAnimation>
—
getArmSize()
public
getArmSize() : string
Return values
string
—
getCapeId()
public
getCapeId() : string
Return values
string
—
getCapeImage()
public
getCapeImage() : SkinImage
Return values
SkinImage
—
getFullSkinId()
public
getFullSkinId() : string
Return values
string
—
getGeometryData()
public
getGeometryData() : string
Return values
string
—
getGeometryDataEngineVersion()
public
getGeometryDataEngineVersion() : string
Return values
string
—
getPersonaPieces()
public
getPersonaPieces() : array<string|int, PersonaSkinPiece>
Return values
array<string|int, PersonaSkinPiece>
—
getPieceTintColors()
public
getPieceTintColors() : array<string|int, PersonaPieceTintColor>
Return values
array<string|int, PersonaPieceTintColor>
—
getPlayFabId()
public
getPlayFabId() : string
Return values
string
—
getResourcePatch()
public
getResourcePatch() : string
Return values
string
—
getSkinColor()
public
getSkinColor() : string
Return values
string
—
getSkinId()
public
getSkinId() : string
Return values
string
—
getSkinImage()
public
getSkinImage() : SkinImage
Return values
SkinImage
—
isPersona()
public
isPersona() : bool
Return values
bool
—
isPersonaCapeOnClassic()
public
isPersonaCapeOnClassic() : bool
Return values
bool
—
isPremium()
public
isPremium() : bool
Return values
bool
—
isPrimaryUser()
public
isPrimaryUser() : bool
Return values
bool
—
isVerified()
public
isVerified() : bool
Return values
bool
—