WindowTypes
Table of Contents
-
ANVIL
= 5
-
ARMOR
= 18
-
BEACON
= 13
-
BLAST_FURNACE
= 27
-
BREWING_STAND
= 4
-
CARTOGRAPHY
= 30
-
CAULDRON
= 9
-
COMMAND_BLOCK
= 16
-
COMPOUND_CREATOR
= 20
-
CONTAINER
= 0
-
DISPENSER
= 6
-
DROPPER
= 7
-
ELEMENT_CONSTRUCTOR
= 21
-
ENCHANTMENT
= 3
-
FURNACE
= 2
-
GRINDSTONE
= 26
-
HAND
= 19
-
HOPPER
= 8
-
HORSE
= 12
-
HUD
= 31
-
INVENTORY
= -1
-
JIGSAW_EDITOR
= 32
-
JUKEBOX
= 17
-
LAB_TABLE
= 23
-
LECTERN
= 25
-
LOOM
= 24
-
MATERIAL_REDUCER
= 22
-
MINECART_CHEST
= 10
-
MINECART_HOPPER
= 11
-
NONE
= -9
-
SMITHING_TABLE
= 33
-
SMOKER
= 28
-
STONECUTTER
= 29
-
STRUCTURE_EDITOR
= 14
-
TRADING
= 15
-
WORKBENCH
= 1
-
__construct()
: mixed
ANVIL
public
mixed
ANVIL
= 5
ARMOR
public
mixed
ARMOR
= 18
BEACON
public
mixed
BEACON
= 13
BLAST_FURNACE
public
mixed
BLAST_FURNACE
= 27
BREWING_STAND
public
mixed
BREWING_STAND
= 4
CARTOGRAPHY
public
mixed
CARTOGRAPHY
= 30
CAULDRON
public
mixed
CAULDRON
= 9
COMMAND_BLOCK
public
mixed
COMMAND_BLOCK
= 16
COMPOUND_CREATOR
public
mixed
COMPOUND_CREATOR
= 20
CONTAINER
public
mixed
CONTAINER
= 0
DISPENSER
public
mixed
DISPENSER
= 6
DROPPER
public
mixed
DROPPER
= 7
ELEMENT_CONSTRUCTOR
public
mixed
ELEMENT_CONSTRUCTOR
= 21
ENCHANTMENT
public
mixed
ENCHANTMENT
= 3
FURNACE
public
mixed
FURNACE
= 2
GRINDSTONE
public
mixed
GRINDSTONE
= 26
HAND
public
mixed
HAND
= 19
HOPPER
public
mixed
HOPPER
= 8
HORSE
public
mixed
HORSE
= 12
HUD
public
mixed
HUD
= 31
INVENTORY
public
mixed
INVENTORY
= -1
JIGSAW_EDITOR
public
mixed
JIGSAW_EDITOR
= 32
JUKEBOX
public
mixed
JUKEBOX
= 17
LAB_TABLE
public
mixed
LAB_TABLE
= 23
LECTERN
public
mixed
LECTERN
= 25
LOOM
public
mixed
LOOM
= 24
MATERIAL_REDUCER
public
mixed
MATERIAL_REDUCER
= 22
MINECART_CHEST
public
mixed
MINECART_CHEST
= 10
MINECART_HOPPER
public
mixed
MINECART_HOPPER
= 11
NONE
public
mixed
NONE
= -9
SMITHING_TABLE
public
mixed
SMITHING_TABLE
= 33
SMOKER
public
mixed
SMOKER
= 28
STONECUTTER
public
mixed
STONECUTTER
= 29
STRUCTURE_EDITOR
public
mixed
STRUCTURE_EDITOR
= 14
TRADING
public
mixed
TRADING
= 15
WORKBENCH
public
mixed
WORKBENCH
= 1
__construct()
private
__construct() : mixed
Return values
mixed
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