ParticleIds
Table of Contents
-
BALLOON_GAS
= 55
-
BLEACH
= 63
-
BLOCK_FORCE_FIELD
= 4
-
BLUE_FLAME
= 71
-
BUBBLE
= 1
-
BUBBLE_COLUMN_DOWN
= 60
-
BUBBLE_COLUMN_UP
= 59
-
BUBBLE_MANUAL
= 2
-
CAMPFIRE_SMOKE
= 67
-
CANDLE_FLAME
= 9
-
CARROT
= 45
-
COLORED_FLAME
= 56
-
CONDUIT
= 58
-
CRITICAL
= 3
-
DRAGON_BREATH_FIRE
= 69
-
DRAGON_BREATH_TRAIL
= 70
-
DRAGON_DESTROY_BLOCK
= 64
-
DRAGONS_BREATH
= 48
-
DRIP_HONEY
= 29
-
DRIP_LAVA
= 28
-
DRIP_WATER
= 27
-
DUST
= 32
-
ELECTRIC_SPARK
= 81
-
ENCHANTMENT_TABLE
= 41
-
END_ROD
= 47
-
EVAPORATION
= 7
-
EXPLODE
= 6
-
FALLING_DUST
= 32
-
FALLING_RED_DUST
= 66
-
FIREWORKS_OVERLAY
= 54
-
FIREWORKS_SPARK
= 53
-
FIREWORKS_STARTER
= 52
-
FLAME
= 8
-
FOOD
= 51
-
HEART
= 19
-
HUGE_EXPLODE
= 16
-
HUGE_EXPLODE_SEED
= 17
-
INK
= 36
-
ITEM_BREAK
= 14
-
LARGE_SMOKE
= 11
-
LAVA
= 10
-
MOB_APPEARANCE
= 46
-
MOB_FLAME
= 18
-
MOB_SPELL
= 33
-
MOB_SPELL_AMBIENT
= 34
-
MOB_SPELL_INSTANTANEOUS
= 35
-
MYCELIUM_DUST
= 65
-
NOTE
= 43
-
OBSIDIAN_TEAR
= 73
-
PORTAL
= 22
-
PORTAL_REVERSE
= 74
-
RAIN_SPLASH
= 38
-
REDSTONE
= 12
-
RISING_RED_DUST
= 13
-
SCULK_SENSOR_REDSTONE
= 77
-
SHULKER_BULLET
= 62
-
SLIME
= 37
-
SMOKE
= 5
-
SNEEZE
= 61
-
SNOWBALL_POOF
= 15
-
SNOWFLAKE
= 75
-
SOUL
= 72
-
SPARKLER
= 57
-
SPIT
= 49
-
SPLASH
= 24
-
SPORE_BLOSSOM_AMBIENT
= 79
-
SPORE_BLOSSOM_SHOWER
= 78
-
STALACTITE_DRIP_LAVA
= 31
-
STALACTITE_DRIP_WATER
= 30
-
SUSPENDED_TOWN
= 21
-
TALL_CAMPFIRE_SMOKE
= 68
-
TERRAIN
= 20
-
TOTEM
= 50
-
TOWN_AURA
= 21
-
TRACKING_EMITTER
= 42
-
VIBRATION_SIGNAL
= 76
-
VILLAGER_ANGRY
= 39
-
VILLAGER_HAPPY
= 40
-
WATER_SPLASH
= 24
-
WATER_SPLASH_MANUAL
= 25
-
WATER_WAKE
= 26
-
WAX
= 80
-
WITCH_SPELL
= 44
-
__construct()
: mixed
BALLOON_GAS
public
mixed
BALLOON_GAS
= 55
BLEACH
public
mixed
BLEACH
= 63
BLOCK_FORCE_FIELD
public
mixed
BLOCK_FORCE_FIELD
= 4
BLUE_FLAME
public
mixed
BLUE_FLAME
= 71
BUBBLE
public
mixed
BUBBLE
= 1
BUBBLE_COLUMN_DOWN
public
mixed
BUBBLE_COLUMN_DOWN
= 60
BUBBLE_COLUMN_UP
public
mixed
BUBBLE_COLUMN_UP
= 59
BUBBLE_MANUAL
public
mixed
BUBBLE_MANUAL
= 2
CAMPFIRE_SMOKE
public
mixed
CAMPFIRE_SMOKE
= 67
CANDLE_FLAME
public
mixed
CANDLE_FLAME
= 9
CARROT
public
mixed
CARROT
= 45
COLORED_FLAME
public
mixed
COLORED_FLAME
= 56
CONDUIT
public
mixed
CONDUIT
= 58
CRITICAL
public
mixed
CRITICAL
= 3
DRAGON_BREATH_FIRE
public
mixed
DRAGON_BREATH_FIRE
= 69
DRAGON_BREATH_TRAIL
public
mixed
DRAGON_BREATH_TRAIL
= 70
DRAGON_DESTROY_BLOCK
public
mixed
DRAGON_DESTROY_BLOCK
= 64
DRAGONS_BREATH
public
mixed
DRAGONS_BREATH
= 48
DRIP_HONEY
public
mixed
DRIP_HONEY
= 29
DRIP_LAVA
public
mixed
DRIP_LAVA
= 28
DRIP_WATER
public
mixed
DRIP_WATER
= 27
DUST
public
mixed
DUST
= 32
ELECTRIC_SPARK
public
mixed
ELECTRIC_SPARK
= 81
ENCHANTMENT_TABLE
public
mixed
ENCHANTMENT_TABLE
= 41
END_ROD
public
mixed
END_ROD
= 47
EVAPORATION
public
mixed
EVAPORATION
= 7
EXPLODE
public
mixed
EXPLODE
= 6
FALLING_DUST
public
mixed
FALLING_DUST
= 32
FALLING_RED_DUST
public
mixed
FALLING_RED_DUST
= 66
FIREWORKS_OVERLAY
public
mixed
FIREWORKS_OVERLAY
= 54
FIREWORKS_SPARK
public
mixed
FIREWORKS_SPARK
= 53
FIREWORKS_STARTER
public
mixed
FIREWORKS_STARTER
= 52
FLAME
public
mixed
FLAME
= 8
FOOD
public
mixed
FOOD
= 51
HEART
public
mixed
HEART
= 19
HUGE_EXPLODE
public
mixed
HUGE_EXPLODE
= 16
HUGE_EXPLODE_SEED
public
mixed
HUGE_EXPLODE_SEED
= 17
INK
public
mixed
INK
= 36
ITEM_BREAK
public
mixed
ITEM_BREAK
= 14
LARGE_SMOKE
public
mixed
LARGE_SMOKE
= 11
LAVA
public
mixed
LAVA
= 10
MOB_APPEARANCE
public
mixed
MOB_APPEARANCE
= 46
MOB_FLAME
public
mixed
MOB_FLAME
= 18
MOB_SPELL
public
mixed
MOB_SPELL
= 33
MOB_SPELL_AMBIENT
public
mixed
MOB_SPELL_AMBIENT
= 34
MOB_SPELL_INSTANTANEOUS
public
mixed
MOB_SPELL_INSTANTANEOUS
= 35
MYCELIUM_DUST
public
mixed
MYCELIUM_DUST
= 65
NOTE
public
mixed
NOTE
= 43
OBSIDIAN_TEAR
public
mixed
OBSIDIAN_TEAR
= 73
PORTAL
public
mixed
PORTAL
= 22
PORTAL_REVERSE
public
mixed
PORTAL_REVERSE
= 74
RAIN_SPLASH
public
mixed
RAIN_SPLASH
= 38
REDSTONE
public
mixed
REDSTONE
= 12
RISING_RED_DUST
public
mixed
RISING_RED_DUST
= 13
SCULK_SENSOR_REDSTONE
public
mixed
SCULK_SENSOR_REDSTONE
= 77
SHULKER_BULLET
public
mixed
SHULKER_BULLET
= 62
SLIME
public
mixed
SLIME
= 37
SMOKE
public
mixed
SMOKE
= 5
SNEEZE
public
mixed
SNEEZE
= 61
SNOWBALL_POOF
public
mixed
SNOWBALL_POOF
= 15
SNOWFLAKE
public
mixed
SNOWFLAKE
= 75
SOUL
public
mixed
SOUL
= 72
SPARKLER
public
mixed
SPARKLER
= 57
SPIT
public
mixed
SPIT
= 49
SPLASH
public
mixed
SPLASH
= 24
SPORE_BLOSSOM_AMBIENT
public
mixed
SPORE_BLOSSOM_AMBIENT
= 79
SPORE_BLOSSOM_SHOWER
public
mixed
SPORE_BLOSSOM_SHOWER
= 78
STALACTITE_DRIP_LAVA
public
mixed
STALACTITE_DRIP_LAVA
= 31
STALACTITE_DRIP_WATER
public
mixed
STALACTITE_DRIP_WATER
= 30
SUSPENDED_TOWN
public
mixed
SUSPENDED_TOWN
= 21
TALL_CAMPFIRE_SMOKE
public
mixed
TALL_CAMPFIRE_SMOKE
= 68
TERRAIN
public
mixed
TERRAIN
= 20
TOTEM
public
mixed
TOTEM
= 50
TOWN_AURA
public
mixed
TOWN_AURA
= 21
TRACKING_EMITTER
public
mixed
TRACKING_EMITTER
= 42
VIBRATION_SIGNAL
public
mixed
VIBRATION_SIGNAL
= 76
VILLAGER_ANGRY
public
mixed
VILLAGER_ANGRY
= 39
VILLAGER_HAPPY
public
mixed
VILLAGER_HAPPY
= 40
WATER_SPLASH
public
mixed
WATER_SPLASH
= 24
WATER_SPLASH_MANUAL
public
mixed
WATER_SPLASH_MANUAL
= 25
WATER_WAKE
public
mixed
WATER_WAKE
= 26
WAX
public
mixed
WAX
= 80
WITCH_SPELL
public
mixed
WITCH_SPELL
= 44
__construct()
private
__construct() : mixed
Return values
mixed
—