LevelEvent
in package
Table of Contents
- ADD_PARTICLE_MASK = 0x4000
- BLOCK_BREAK_SPEED = 3602
- BLOCK_START_BREAK = 3600
- BLOCK_STOP_BREAK = 3601
- BONE_MEAL_USE = 2005
- CAULDRON_ADD_DYE = 3508
- CAULDRON_CLEAN_ARMOR = 3503
- CAULDRON_CLEAN_BANNER = 3509
- CAULDRON_DYE_ARMOR = 3502
- CAULDRON_EXPLODE = 3501
- CAULDRON_FILL_POTION = 3504
- CAULDRON_FILL_WATER = 3506
- CAULDRON_TAKE_POTION = 3505
- CAULDRON_TAKE_WATER = 3507
- COPPER_SCRAPE = 2032
- COPPER_WAX_OFF = 2031
- COPPER_WAX_ON = 2030
- GUARDIAN_CURSE = 2006
- NUMBER_OF_SLEEPING_PLAYERS = 9801
- PARTICLE_AGENT_SPAWN = 3511
- PARTICLE_ARMOR_STAND_DESTROY = 2017
- PARTICLE_BLOCK_EXPLODE = 2026
- PARTICLE_BLOCK_FORCE_FIELD = 2008
- PARTICLE_BUBBLE = 2015
- PARTICLE_CAULDRON_FLUSH = 3510
- PARTICLE_CRITICAL_HIT = 2012
- PARTICLE_CROP_EATEN = 2011
- PARTICLE_DEATH_SMOKE = 2007
- PARTICLE_DESTROY = 2001
- PARTICLE_DESTROY_NO_SOUND = 2021
- PARTICLE_DRAGON_EGG_TELEPORT = 2010
- PARTICLE_DRIPSTONE_DRIP = 2028
- PARTICLE_EGG_BREAK = 2019
- PARTICLE_EGG_PUNCH = 2018
- PARTICLE_ELECTRIC_SPARK = 2033
- PARTICLE_ENDERMAN_TELEPORT = 2013
- PARTICLE_EVAPORATE = 2016
- PARTICLE_EXPLODE = 2025
- PARTICLE_EYE_DESPAWN = 2003
- PARTICLE_FIZZ = 2029
- PARTICLE_ICE_EVAPORATE = 2020
- PARTICLE_KNOCKBACK_ROAR = 2022
- PARTICLE_POINT_CLOUD = 2024
- PARTICLE_PROJECTILE_HIT = 2009
- PARTICLE_PUNCH_BLOCK = 2014
- PARTICLE_SCULK_CATALYST_BLOOM = 2036
- PARTICLE_SCULK_SHRIEK = 2035
- PARTICLE_SHOOT = 2000
- PARTICLE_SPAWN = 2004
- PARTICLE_SPLASH = 2002
- PARTICLE_TELEPORT_TRAIL = 2023
- PARTICLE_TURTLE_EGG_GROW = 2034
- PARTICLE_VIBRATION_SIGNAL = 2027
- PAUSE_GAME = 3005
- PAUSE_GAME_NO_SCREEN = 3006
- PLAYERS_SLEEPING = 9800
- REDSTONE_TRIGGER = 3500
- SET_DATA = 4000
- SET_GAME_SPEED = 3007
- SOUND_ANVIL_BREAK = 1020
- SOUND_ANVIL_FALL = 1022
- SOUND_ANVIL_USE = 1021
- SOUND_ARMOR_STAND_BREAK = 1060
- SOUND_ARMOR_STAND_FALL = 1062
- SOUND_ARMOR_STAND_HIT = 1061
- SOUND_ARMOR_STAND_PLACE = 1063
- SOUND_BLAZE_SHOOT = 1009
- SOUND_CAMERA = 1050
- SOUND_CAULDRON_FILL_LAVA = 3512
- SOUND_CAULDRON_FILL_POWDER_SNOW = 3514
- SOUND_CAULDRON_TAKE_LAVA = 3513
- SOUND_CAULDRON_TAKE_POWDER_SNOW = 3515
- SOUND_CLICK = 1000
- SOUND_CLICK_FAIL = 1001
- SOUND_DOOR = 1003
- SOUND_DOOR_BUMP = 1010
- SOUND_DOOR_CRASH = 1012
- SOUND_DYE_USED = 1065
- SOUND_ENDERMAN_TELEPORT = 1018
- SOUND_FIZZ = 1004
- SOUND_GHAST = 1007
- SOUND_GHAST_SHOOT = 1008
- SOUND_IGNITE = 1005
- SOUND_INK_SAC_USED = 1066
- SOUND_ITEMFRAME_ADD_ITEM = 1040
- SOUND_ITEMFRAME_PLACE = 1042
- SOUND_ITEMFRAME_REMOVE = 1041
- SOUND_ITEMFRAME_REMOVE_ITEM = 1043
- SOUND_ITEMFRAME_ROTATE_ITEM = 1044
- SOUND_ORB = 1051
- SOUND_PLAY_RECORDING = 1006
- SOUND_POINTED_DRIPSTONE_FALL = 1064
- SOUND_POP = 1030
- SOUND_PORTAL = 1032
- SOUND_SHOOT = 1002
- SOUND_TOTEM = 1052
- SOUND_ZOMBIE_CONVERT = 1017
- SOUND_ZOMBIE_INFECTED = 1016
- START_RAIN = 3001
- START_THUNDER = 3002
- STOP_RAIN = 3003
- STOP_THUNDER = 3004
- __construct() : mixed
Constants
ADD_PARTICLE_MASK
public
mixed
ADD_PARTICLE_MASK
= 0x4000
BLOCK_BREAK_SPEED
public
mixed
BLOCK_BREAK_SPEED
= 3602
BLOCK_START_BREAK
public
mixed
BLOCK_START_BREAK
= 3600
BLOCK_STOP_BREAK
public
mixed
BLOCK_STOP_BREAK
= 3601
BONE_MEAL_USE
public
mixed
BONE_MEAL_USE
= 2005
CAULDRON_ADD_DYE
public
mixed
CAULDRON_ADD_DYE
= 3508
CAULDRON_CLEAN_ARMOR
public
mixed
CAULDRON_CLEAN_ARMOR
= 3503
CAULDRON_CLEAN_BANNER
public
mixed
CAULDRON_CLEAN_BANNER
= 3509
CAULDRON_DYE_ARMOR
public
mixed
CAULDRON_DYE_ARMOR
= 3502
CAULDRON_EXPLODE
public
mixed
CAULDRON_EXPLODE
= 3501
CAULDRON_FILL_POTION
public
mixed
CAULDRON_FILL_POTION
= 3504
CAULDRON_FILL_WATER
public
mixed
CAULDRON_FILL_WATER
= 3506
CAULDRON_TAKE_POTION
public
mixed
CAULDRON_TAKE_POTION
= 3505
CAULDRON_TAKE_WATER
public
mixed
CAULDRON_TAKE_WATER
= 3507
COPPER_SCRAPE
public
mixed
COPPER_SCRAPE
= 2032
COPPER_WAX_OFF
public
mixed
COPPER_WAX_OFF
= 2031
COPPER_WAX_ON
public
mixed
COPPER_WAX_ON
= 2030
GUARDIAN_CURSE
public
mixed
GUARDIAN_CURSE
= 2006
NUMBER_OF_SLEEPING_PLAYERS
public
mixed
NUMBER_OF_SLEEPING_PLAYERS
= 9801
PARTICLE_AGENT_SPAWN
public
mixed
PARTICLE_AGENT_SPAWN
= 3511
PARTICLE_ARMOR_STAND_DESTROY
public
mixed
PARTICLE_ARMOR_STAND_DESTROY
= 2017
PARTICLE_BLOCK_EXPLODE
public
mixed
PARTICLE_BLOCK_EXPLODE
= 2026
PARTICLE_BLOCK_FORCE_FIELD
public
mixed
PARTICLE_BLOCK_FORCE_FIELD
= 2008
PARTICLE_BUBBLE
public
mixed
PARTICLE_BUBBLE
= 2015
PARTICLE_CAULDRON_FLUSH
public
mixed
PARTICLE_CAULDRON_FLUSH
= 3510
PARTICLE_CRITICAL_HIT
public
mixed
PARTICLE_CRITICAL_HIT
= 2012
PARTICLE_CROP_EATEN
public
mixed
PARTICLE_CROP_EATEN
= 2011
PARTICLE_DEATH_SMOKE
public
mixed
PARTICLE_DEATH_SMOKE
= 2007
PARTICLE_DESTROY
public
mixed
PARTICLE_DESTROY
= 2001
PARTICLE_DESTROY_NO_SOUND
public
mixed
PARTICLE_DESTROY_NO_SOUND
= 2021
PARTICLE_DRAGON_EGG_TELEPORT
public
mixed
PARTICLE_DRAGON_EGG_TELEPORT
= 2010
PARTICLE_DRIPSTONE_DRIP
public
mixed
PARTICLE_DRIPSTONE_DRIP
= 2028
PARTICLE_EGG_BREAK
public
mixed
PARTICLE_EGG_BREAK
= 2019
PARTICLE_EGG_PUNCH
public
mixed
PARTICLE_EGG_PUNCH
= 2018
PARTICLE_ELECTRIC_SPARK
public
mixed
PARTICLE_ELECTRIC_SPARK
= 2033
PARTICLE_ENDERMAN_TELEPORT
public
mixed
PARTICLE_ENDERMAN_TELEPORT
= 2013
PARTICLE_EVAPORATE
public
mixed
PARTICLE_EVAPORATE
= 2016
PARTICLE_EXPLODE
public
mixed
PARTICLE_EXPLODE
= 2025
PARTICLE_EYE_DESPAWN
public
mixed
PARTICLE_EYE_DESPAWN
= 2003
PARTICLE_FIZZ
public
mixed
PARTICLE_FIZZ
= 2029
PARTICLE_ICE_EVAPORATE
public
mixed
PARTICLE_ICE_EVAPORATE
= 2020
PARTICLE_KNOCKBACK_ROAR
public
mixed
PARTICLE_KNOCKBACK_ROAR
= 2022
PARTICLE_POINT_CLOUD
public
mixed
PARTICLE_POINT_CLOUD
= 2024
PARTICLE_PROJECTILE_HIT
public
mixed
PARTICLE_PROJECTILE_HIT
= 2009
PARTICLE_PUNCH_BLOCK
public
mixed
PARTICLE_PUNCH_BLOCK
= 2014
PARTICLE_SCULK_CATALYST_BLOOM
public
mixed
PARTICLE_SCULK_CATALYST_BLOOM
= 2036
PARTICLE_SCULK_SHRIEK
public
mixed
PARTICLE_SCULK_SHRIEK
= 2035
PARTICLE_SHOOT
public
mixed
PARTICLE_SHOOT
= 2000
PARTICLE_SPAWN
public
mixed
PARTICLE_SPAWN
= 2004
PARTICLE_SPLASH
public
mixed
PARTICLE_SPLASH
= 2002
PARTICLE_TELEPORT_TRAIL
public
mixed
PARTICLE_TELEPORT_TRAIL
= 2023
PARTICLE_TURTLE_EGG_GROW
public
mixed
PARTICLE_TURTLE_EGG_GROW
= 2034
PARTICLE_VIBRATION_SIGNAL
public
mixed
PARTICLE_VIBRATION_SIGNAL
= 2027
PAUSE_GAME
public
mixed
PAUSE_GAME
= 3005
PAUSE_GAME_NO_SCREEN
public
mixed
PAUSE_GAME_NO_SCREEN
= 3006
PLAYERS_SLEEPING
public
mixed
PLAYERS_SLEEPING
= 9800
REDSTONE_TRIGGER
public
mixed
REDSTONE_TRIGGER
= 3500
SET_DATA
public
mixed
SET_DATA
= 4000
SET_GAME_SPEED
public
mixed
SET_GAME_SPEED
= 3007
SOUND_ANVIL_BREAK
public
mixed
SOUND_ANVIL_BREAK
= 1020
SOUND_ANVIL_FALL
public
mixed
SOUND_ANVIL_FALL
= 1022
SOUND_ANVIL_USE
public
mixed
SOUND_ANVIL_USE
= 1021
SOUND_ARMOR_STAND_BREAK
public
mixed
SOUND_ARMOR_STAND_BREAK
= 1060
SOUND_ARMOR_STAND_FALL
public
mixed
SOUND_ARMOR_STAND_FALL
= 1062
SOUND_ARMOR_STAND_HIT
public
mixed
SOUND_ARMOR_STAND_HIT
= 1061
SOUND_ARMOR_STAND_PLACE
public
mixed
SOUND_ARMOR_STAND_PLACE
= 1063
SOUND_BLAZE_SHOOT
public
mixed
SOUND_BLAZE_SHOOT
= 1009
SOUND_CAMERA
public
mixed
SOUND_CAMERA
= 1050
SOUND_CAULDRON_FILL_LAVA
public
mixed
SOUND_CAULDRON_FILL_LAVA
= 3512
SOUND_CAULDRON_FILL_POWDER_SNOW
public
mixed
SOUND_CAULDRON_FILL_POWDER_SNOW
= 3514
SOUND_CAULDRON_TAKE_LAVA
public
mixed
SOUND_CAULDRON_TAKE_LAVA
= 3513
SOUND_CAULDRON_TAKE_POWDER_SNOW
public
mixed
SOUND_CAULDRON_TAKE_POWDER_SNOW
= 3515
SOUND_CLICK
public
mixed
SOUND_CLICK
= 1000
SOUND_CLICK_FAIL
public
mixed
SOUND_CLICK_FAIL
= 1001
SOUND_DOOR
public
mixed
SOUND_DOOR
= 1003
SOUND_DOOR_BUMP
public
mixed
SOUND_DOOR_BUMP
= 1010
SOUND_DOOR_CRASH
public
mixed
SOUND_DOOR_CRASH
= 1012
SOUND_DYE_USED
public
mixed
SOUND_DYE_USED
= 1065
SOUND_ENDERMAN_TELEPORT
public
mixed
SOUND_ENDERMAN_TELEPORT
= 1018
SOUND_FIZZ
public
mixed
SOUND_FIZZ
= 1004
SOUND_GHAST
public
mixed
SOUND_GHAST
= 1007
SOUND_GHAST_SHOOT
public
mixed
SOUND_GHAST_SHOOT
= 1008
SOUND_IGNITE
public
mixed
SOUND_IGNITE
= 1005
SOUND_INK_SAC_USED
public
mixed
SOUND_INK_SAC_USED
= 1066
SOUND_ITEMFRAME_ADD_ITEM
public
mixed
SOUND_ITEMFRAME_ADD_ITEM
= 1040
SOUND_ITEMFRAME_PLACE
public
mixed
SOUND_ITEMFRAME_PLACE
= 1042
SOUND_ITEMFRAME_REMOVE
public
mixed
SOUND_ITEMFRAME_REMOVE
= 1041
SOUND_ITEMFRAME_REMOVE_ITEM
public
mixed
SOUND_ITEMFRAME_REMOVE_ITEM
= 1043
SOUND_ITEMFRAME_ROTATE_ITEM
public
mixed
SOUND_ITEMFRAME_ROTATE_ITEM
= 1044
SOUND_ORB
public
mixed
SOUND_ORB
= 1051
SOUND_PLAY_RECORDING
public
mixed
SOUND_PLAY_RECORDING
= 1006
SOUND_POINTED_DRIPSTONE_FALL
public
mixed
SOUND_POINTED_DRIPSTONE_FALL
= 1064
SOUND_POP
public
mixed
SOUND_POP
= 1030
SOUND_PORTAL
public
mixed
SOUND_PORTAL
= 1032
SOUND_SHOOT
public
mixed
SOUND_SHOOT
= 1002
SOUND_TOTEM
public
mixed
SOUND_TOTEM
= 1052
SOUND_ZOMBIE_CONVERT
public
mixed
SOUND_ZOMBIE_CONVERT
= 1017
SOUND_ZOMBIE_INFECTED
public
mixed
SOUND_ZOMBIE_INFECTED
= 1016
START_RAIN
public
mixed
START_RAIN
= 3001
START_THUNDER
public
mixed
START_THUNDER
= 3002
STOP_RAIN
public
mixed
STOP_RAIN
= 3003
STOP_THUNDER
public
mixed
STOP_THUNDER
= 3004
Methods
__construct()
private
__construct() : mixed