ActorEvent
in package
Table of Contents
- AGENT_ARM_SWING = 36
- AGENT_SUMMON = 73
- AIR_SUPPLY_EXPIRED = 33
- ARM_SWING = 4
- ARROW_SHAKE = 39
- BABY_ANIMAL_FEED = 60
- BALLOON_POP = 71
- CARAVAN_UPDATED = 64
- CHARGED_CROSSBOW = 74
- COMPLETE_TRADE = 62
- CONSUME_TOTEM = 65
- CREEPER_PRIME_FUSE = 32
- DEATH_ANIMATION = 3
- DEATH_SMOKE_CLOUD = 61
- DRAGON_PUKE = 68
- DUST_PARTICLES = 38
- EAT_GRASS_ANIMATION = 10
- EATING_ITEM = 57
- ELDER_GUARDIAN_CURSE = 35
- ENDER_DRAGON_DEATH = 37
- ENTITY_SPAWN = 67
- FALL = 75
- FIREWORK_PARTICLES = 25
- FISH_HOOK_BUBBLE = 11
- FISH_HOOK_HOOK = 13
- FISH_HOOK_POSITION = 12
- FISH_HOOK_TEASE = 14
- GROW_UP = 76
- GUARDIAN_ATTACK = 28
- HURT_ANIMATION = 2
- IN_LOVE_PARTICLES = 26
- IRON_GOLEM_OFFER_FLOWER = 19
- IRON_GOLEM_WITHDRAW_FLOWER = 20
- ITEM_ENTITY_MERGE = 69
- JUMP = 1
- LOVE_PARTICLES = 21
- MINECART_TNT_PRIME_FUSE = 31
- PLAY_AMBIENT_SOUND = 17
- PLAYER_ADD_XP_LEVELS = 34
- PLAYER_CHECK_TREASURE_HUNTER_ACHIEVEMENT = 66
- REMOVE_LEASH = 63
- RESPAWN = 18
- SHAKE_WET = 8
- SILVERFISH_SPAWN_ANIMATION = 27
- SQUID_INK_CLOUD = 15
- START_SWIM = 70
- STOP_ATTACK = 5
- TAME_FAIL = 6
- TAME_SUCCESS = 7
- TREASURE_HUNT = 72
- USE_ITEM = 9
- VILLAGER_ANGRY = 22
- VILLAGER_HAPPY = 23
- WITCH_DRINK_POTION = 29
- WITCH_SPELL_PARTICLES = 24
- WITCH_THROW_POTION = 30
- ZOMBIE_VILLAGER_CURE = 16
- __construct() : mixed
Constants
AGENT_ARM_SWING
public
mixed
AGENT_ARM_SWING
= 36
AGENT_SUMMON
public
mixed
AGENT_SUMMON
= 73
AIR_SUPPLY_EXPIRED
public
mixed
AIR_SUPPLY_EXPIRED
= 33
ARM_SWING
public
mixed
ARM_SWING
= 4
ARROW_SHAKE
public
mixed
ARROW_SHAKE
= 39
BABY_ANIMAL_FEED
public
mixed
BABY_ANIMAL_FEED
= 60
BALLOON_POP
public
mixed
BALLOON_POP
= 71
CARAVAN_UPDATED
public
mixed
CARAVAN_UPDATED
= 64
CHARGED_CROSSBOW
public
mixed
CHARGED_CROSSBOW
= 74
COMPLETE_TRADE
public
mixed
COMPLETE_TRADE
= 62
CONSUME_TOTEM
public
mixed
CONSUME_TOTEM
= 65
CREEPER_PRIME_FUSE
public
mixed
CREEPER_PRIME_FUSE
= 32
DEATH_ANIMATION
public
mixed
DEATH_ANIMATION
= 3
DEATH_SMOKE_CLOUD
public
mixed
DEATH_SMOKE_CLOUD
= 61
DRAGON_PUKE
public
mixed
DRAGON_PUKE
= 68
DUST_PARTICLES
public
mixed
DUST_PARTICLES
= 38
EAT_GRASS_ANIMATION
public
mixed
EAT_GRASS_ANIMATION
= 10
EATING_ITEM
public
mixed
EATING_ITEM
= 57
ELDER_GUARDIAN_CURSE
public
mixed
ELDER_GUARDIAN_CURSE
= 35
ENDER_DRAGON_DEATH
public
mixed
ENDER_DRAGON_DEATH
= 37
ENTITY_SPAWN
public
mixed
ENTITY_SPAWN
= 67
FALL
public
mixed
FALL
= 75
FIREWORK_PARTICLES
public
mixed
FIREWORK_PARTICLES
= 25
FISH_HOOK_BUBBLE
public
mixed
FISH_HOOK_BUBBLE
= 11
FISH_HOOK_HOOK
public
mixed
FISH_HOOK_HOOK
= 13
FISH_HOOK_POSITION
public
mixed
FISH_HOOK_POSITION
= 12
FISH_HOOK_TEASE
public
mixed
FISH_HOOK_TEASE
= 14
GROW_UP
public
mixed
GROW_UP
= 76
GUARDIAN_ATTACK
public
mixed
GUARDIAN_ATTACK
= 28
HURT_ANIMATION
public
mixed
HURT_ANIMATION
= 2
IN_LOVE_PARTICLES
public
mixed
IN_LOVE_PARTICLES
= 26
IRON_GOLEM_OFFER_FLOWER
public
mixed
IRON_GOLEM_OFFER_FLOWER
= 19
IRON_GOLEM_WITHDRAW_FLOWER
public
mixed
IRON_GOLEM_WITHDRAW_FLOWER
= 20
ITEM_ENTITY_MERGE
public
mixed
ITEM_ENTITY_MERGE
= 69
JUMP
public
mixed
JUMP
= 1
LOVE_PARTICLES
public
mixed
LOVE_PARTICLES
= 21
MINECART_TNT_PRIME_FUSE
public
mixed
MINECART_TNT_PRIME_FUSE
= 31
PLAY_AMBIENT_SOUND
public
mixed
PLAY_AMBIENT_SOUND
= 17
PLAYER_ADD_XP_LEVELS
public
mixed
PLAYER_ADD_XP_LEVELS
= 34
PLAYER_CHECK_TREASURE_HUNTER_ACHIEVEMENT
public
mixed
PLAYER_CHECK_TREASURE_HUNTER_ACHIEVEMENT
= 66
REMOVE_LEASH
public
mixed
REMOVE_LEASH
= 63
RESPAWN
public
mixed
RESPAWN
= 18
SHAKE_WET
public
mixed
SHAKE_WET
= 8
SILVERFISH_SPAWN_ANIMATION
public
mixed
SILVERFISH_SPAWN_ANIMATION
= 27
SQUID_INK_CLOUD
public
mixed
SQUID_INK_CLOUD
= 15
START_SWIM
public
mixed
START_SWIM
= 70
STOP_ATTACK
public
mixed
STOP_ATTACK
= 5
TAME_FAIL
public
mixed
TAME_FAIL
= 6
TAME_SUCCESS
public
mixed
TAME_SUCCESS
= 7
TREASURE_HUNT
public
mixed
TREASURE_HUNT
= 72
USE_ITEM
public
mixed
USE_ITEM
= 9
VILLAGER_ANGRY
public
mixed
VILLAGER_ANGRY
= 22
VILLAGER_HAPPY
public
mixed
VILLAGER_HAPPY
= 23
WITCH_DRINK_POTION
public
mixed
WITCH_DRINK_POTION
= 29
WITCH_SPELL_PARTICLES
public
mixed
WITCH_SPELL_PARTICLES
= 24
WITCH_THROW_POTION
public
mixed
WITCH_THROW_POTION
= 30
ZOMBIE_VILLAGER_CURE
public
mixed
ZOMBIE_VILLAGER_CURE
= 16
Methods
__construct()
private
__construct() : mixed