Documentation

ActorEvent
in package

Table of Contents

AGENT_ARM_SWING  = 36
AGENT_SUMMON  = 73
AIR_SUPPLY_EXPIRED  = 33
ARM_SWING  = 4
ARROW_SHAKE  = 39
BABY_ANIMAL_FEED  = 60
BALLOON_POP  = 71
CARAVAN_UPDATED  = 64
CHARGED_CROSSBOW  = 74
COMPLETE_TRADE  = 62
CONSUME_TOTEM  = 65
CREEPER_PRIME_FUSE  = 32
DEATH_ANIMATION  = 3
DEATH_SMOKE_CLOUD  = 61
DRAGON_PUKE  = 68
DUST_PARTICLES  = 38
EAT_GRASS_ANIMATION  = 10
EATING_ITEM  = 57
ELDER_GUARDIAN_CURSE  = 35
ENDER_DRAGON_DEATH  = 37
ENTITY_SPAWN  = 67
FALL  = 75
FIREWORK_PARTICLES  = 25
FISH_HOOK_BUBBLE  = 11
FISH_HOOK_HOOK  = 13
FISH_HOOK_POSITION  = 12
FISH_HOOK_TEASE  = 14
GROW_UP  = 76
GUARDIAN_ATTACK  = 28
HURT_ANIMATION  = 2
IN_LOVE_PARTICLES  = 26
IRON_GOLEM_OFFER_FLOWER  = 19
IRON_GOLEM_WITHDRAW_FLOWER  = 20
ITEM_ENTITY_MERGE  = 69
JUMP  = 1
LOVE_PARTICLES  = 21
MINECART_TNT_PRIME_FUSE  = 31
PLAY_AMBIENT_SOUND  = 17
PLAYER_ADD_XP_LEVELS  = 34
PLAYER_CHECK_TREASURE_HUNTER_ACHIEVEMENT  = 66
REMOVE_LEASH  = 63
RESPAWN  = 18
SHAKE_WET  = 8
SILVERFISH_SPAWN_ANIMATION  = 27
SQUID_INK_CLOUD  = 15
START_SWIM  = 70
STOP_ATTACK  = 5
TAME_FAIL  = 6
TAME_SUCCESS  = 7
TREASURE_HUNT  = 72
USE_ITEM  = 9
VILLAGER_ANGRY  = 22
VILLAGER_HAPPY  = 23
WITCH_DRINK_POTION  = 29
WITCH_SPELL_PARTICLES  = 24
WITCH_THROW_POTION  = 30
ZOMBIE_VILLAGER_CURE  = 16
__construct()  : mixed

Constants

AGENT_ARM_SWING

public mixed AGENT_ARM_SWING = 36

AIR_SUPPLY_EXPIRED

public mixed AIR_SUPPLY_EXPIRED = 33

BABY_ANIMAL_FEED

public mixed BABY_ANIMAL_FEED = 60

CARAVAN_UPDATED

public mixed CARAVAN_UPDATED = 64

CHARGED_CROSSBOW

public mixed CHARGED_CROSSBOW = 74

CREEPER_PRIME_FUSE

public mixed CREEPER_PRIME_FUSE = 32

DEATH_ANIMATION

public mixed DEATH_ANIMATION = 3

DEATH_SMOKE_CLOUD

public mixed DEATH_SMOKE_CLOUD = 61

EAT_GRASS_ANIMATION

public mixed EAT_GRASS_ANIMATION = 10

ELDER_GUARDIAN_CURSE

public mixed ELDER_GUARDIAN_CURSE = 35

ENDER_DRAGON_DEATH

public mixed ENDER_DRAGON_DEATH = 37

FIREWORK_PARTICLES

public mixed FIREWORK_PARTICLES = 25

FISH_HOOK_BUBBLE

public mixed FISH_HOOK_BUBBLE = 11

FISH_HOOK_POSITION

public mixed FISH_HOOK_POSITION = 12

FISH_HOOK_TEASE

public mixed FISH_HOOK_TEASE = 14

GUARDIAN_ATTACK

public mixed GUARDIAN_ATTACK = 28

IN_LOVE_PARTICLES

public mixed IN_LOVE_PARTICLES = 26

IRON_GOLEM_OFFER_FLOWER

public mixed IRON_GOLEM_OFFER_FLOWER = 19

IRON_GOLEM_WITHDRAW_FLOWER

public mixed IRON_GOLEM_WITHDRAW_FLOWER = 20

ITEM_ENTITY_MERGE

public mixed ITEM_ENTITY_MERGE = 69

MINECART_TNT_PRIME_FUSE

public mixed MINECART_TNT_PRIME_FUSE = 31

PLAY_AMBIENT_SOUND

public mixed PLAY_AMBIENT_SOUND = 17

PLAYER_ADD_XP_LEVELS

public mixed PLAYER_ADD_XP_LEVELS = 34

PLAYER_CHECK_TREASURE_HUNTER_ACHIEVEMENT

public mixed PLAYER_CHECK_TREASURE_HUNTER_ACHIEVEMENT = 66

SILVERFISH_SPAWN_ANIMATION

public mixed SILVERFISH_SPAWN_ANIMATION = 27

SQUID_INK_CLOUD

public mixed SQUID_INK_CLOUD = 15

WITCH_DRINK_POTION

public mixed WITCH_DRINK_POTION = 29

WITCH_SPELL_PARTICLES

public mixed WITCH_SPELL_PARTICLES = 24

WITCH_THROW_POTION

public mixed WITCH_THROW_POTION = 30

ZOMBIE_VILLAGER_CURE

public mixed ZOMBIE_VILLAGER_CURE = 16

Methods

__construct()

private __construct() : mixed
Return values
mixed

Search results