PacketHandlerDefaultImplTrait
This trait provides default implementations for all packet handlers, so that you don't have to manually write handlers for every single packet even if you don't care about them.
This file is automatically generated. Do not edit it manually.
Table of Contents
- handleActorEvent() : bool
- handleActorPickRequest() : bool
- handleAddActor() : bool
- handleAddBehaviorTree() : bool
- handleAddEntity() : bool
- handleAddItemActor() : bool
- handleAddPainting() : bool
- handleAddPlayer() : bool
- handleAddVolumeEntity() : bool
- handleAdventureSettings() : bool
- handleAnimate() : bool
- handleAnimateEntity() : bool
- handleAnvilDamage() : bool
- handleAutomationClientConnect() : bool
- handleAvailableActorIdentifiers() : bool
- handleAvailableCommands() : bool
- handleBiomeDefinitionList() : bool
- handleBlockActorData() : bool
- handleBlockEvent() : bool
- handleBlockPickRequest() : bool
- handleBookEdit() : bool
- handleBossEvent() : bool
- handleCamera() : bool
- handleCameraShake() : bool
- handleChangeDimension() : bool
- handleChunkRadiusUpdated() : bool
- handleClientboundDebugRenderer() : bool
- handleClientboundMapItemData() : bool
- handleClientCacheBlobStatus() : bool
- handleClientCacheMissResponse() : bool
- handleClientCacheStatus() : bool
- handleClientToServerHandshake() : bool
- handleCodeBuilder() : bool
- handleCommandBlockUpdate() : bool
- handleCommandOutput() : bool
- handleCommandRequest() : bool
- handleCompletedUsingItem() : bool
- handleContainerClose() : bool
- handleContainerOpen() : bool
- handleContainerSetData() : bool
- handleCorrectPlayerMovePrediction() : bool
- handleCraftingData() : bool
- handleCraftingEvent() : bool
- handleCreatePhoto() : bool
- handleCreativeContent() : bool
- handleDebugInfo() : bool
- handleDisconnect() : bool
- handleEducationSettings() : bool
- handleEduUriResource() : bool
- handleEmote() : bool
- handleEmoteList() : bool
- handleEvent() : bool
- handleFilterText() : bool
- handleGameRulesChanged() : bool
- handleGuiDataPickItem() : bool
- handleHurtArmor() : bool
- handleInteract() : bool
- handleInventoryContent() : bool
- handleInventorySlot() : bool
- handleInventoryTransaction() : bool
- handleItemComponent() : bool
- handleItemFrameDropItem() : bool
- handleItemStackRequest() : bool
- handleItemStackResponse() : bool
- handleLabTable() : bool
- handleLecternUpdate() : bool
- handleLevelChunk() : bool
- handleLevelEvent() : bool
- handleLevelEventGeneric() : bool
- handleLevelSoundEvent() : bool
- handleLevelSoundEventPacketV1() : bool
- handleLevelSoundEventPacketV2() : bool
- handleLogin() : bool
- handleMapCreateLockedCopy() : bool
- handleMapInfoRequest() : bool
- handleMobArmorEquipment() : bool
- handleMobEffect() : bool
- handleMobEquipment() : bool
- handleModalFormRequest() : bool
- handleModalFormResponse() : bool
- handleMotionPredictionHints() : bool
- handleMoveActorAbsolute() : bool
- handleMoveActorDelta() : bool
- handleMovePlayer() : bool
- handleMultiplayerSettings() : bool
- handleNetworkChunkPublisherUpdate() : bool
- handleNetworkSettings() : bool
- handleNetworkStackLatency() : bool
- handleNpcDialogue() : bool
- handleNpcRequest() : bool
- handleOnScreenTextureAnimation() : bool
- handlePacketViolationWarning() : bool
- handlePassengerJump() : bool
- handlePhotoInfoRequest() : bool
- handlePhotoTransfer() : bool
- handlePlayerAction() : bool
- handlePlayerArmorDamage() : bool
- handlePlayerAuthInput() : bool
- handlePlayerEnchantOptions() : bool
- handlePlayerFog() : bool
- handlePlayerHotbar() : bool
- handlePlayerInput() : bool
- handlePlayerList() : bool
- handlePlayerSkin() : bool
- handlePlaySound() : bool
- handlePlayStatus() : bool
- handlePositionTrackingDBClientRequest() : bool
- handlePositionTrackingDBServerBroadcast() : bool
- handlePurchaseReceipt() : bool
- handleRemoveActor() : bool
- handleRemoveEntity() : bool
- handleRemoveObjective() : bool
- handleRemoveVolumeEntity() : bool
- handleRequestChunkRadius() : bool
- handleResourcePackChunkData() : bool
- handleResourcePackChunkRequest() : bool
- handleResourcePackClientResponse() : bool
- handleResourcePackDataInfo() : bool
- handleResourcePacksInfo() : bool
- handleResourcePackStack() : bool
- handleRespawn() : bool
- handleScriptCustomEvent() : bool
- handleServerSettingsRequest() : bool
- handleServerSettingsResponse() : bool
- handleServerToClientHandshake() : bool
- handleSetActorData() : bool
- handleSetActorLink() : bool
- handleSetActorMotion() : bool
- handleSetCommandsEnabled() : bool
- handleSetDefaultGameType() : bool
- handleSetDifficulty() : bool
- handleSetDisplayObjective() : bool
- handleSetHealth() : bool
- handleSetLastHurtBy() : bool
- handleSetLocalPlayerAsInitialized() : bool
- handleSetPlayerGameType() : bool
- handleSetScore() : bool
- handleSetScoreboardIdentity() : bool
- handleSetSpawnPosition() : bool
- handleSetTime() : bool
- handleSettingsCommand() : bool
- handleSetTitle() : bool
- handleShowCredits() : bool
- handleShowProfile() : bool
- handleShowStoreOffer() : bool
- handleSimpleEvent() : bool
- handleSimulationType() : bool
- handleSpawnExperienceOrb() : bool
- handleSpawnParticleEffect() : bool
- handleStartGame() : bool
- handleStopSound() : bool
- handleStructureBlockUpdate() : bool
- handleStructureTemplateDataRequest() : bool
- handleStructureTemplateDataResponse() : bool
- handleSubChunk() : bool
- handleSubChunkRequest() : bool
- handleSubClientLogin() : bool
- handleSyncActorProperty() : bool
- handleTakeItemActor() : bool
- handleText() : bool
- handleTickSync() : bool
- handleTransfer() : bool
- handleUpdateAttributes() : bool
- handleUpdateBlock() : bool
- handleUpdateBlockSynced() : bool
- handleUpdateEquip() : bool
- handleUpdatePlayerGameType() : bool
- handleUpdateSoftEnum() : bool
- handleUpdateSubChunkBlocks() : bool
- handleUpdateTrade() : bool
Methods
handleActorEvent()
public
handleActorEvent(ActorEventPacket $packet) : bool
Parameters
- $packet : ActorEventPacket
Return values
bool —handleActorPickRequest()
public
handleActorPickRequest(ActorPickRequestPacket $packet) : bool
Parameters
- $packet : ActorPickRequestPacket
Return values
bool —handleAddActor()
public
handleAddActor(AddActorPacket $packet) : bool
Parameters
- $packet : AddActorPacket
Return values
bool —handleAddBehaviorTree()
public
handleAddBehaviorTree(AddBehaviorTreePacket $packet) : bool
Parameters
- $packet : AddBehaviorTreePacket
Return values
bool —handleAddEntity()
public
handleAddEntity(AddEntityPacket $packet) : bool
Parameters
- $packet : AddEntityPacket
Return values
bool —handleAddItemActor()
public
handleAddItemActor(AddItemActorPacket $packet) : bool
Parameters
- $packet : AddItemActorPacket
Return values
bool —handleAddPainting()
public
handleAddPainting(AddPaintingPacket $packet) : bool
Parameters
- $packet : AddPaintingPacket
Return values
bool —handleAddPlayer()
public
handleAddPlayer(AddPlayerPacket $packet) : bool
Parameters
- $packet : AddPlayerPacket
Return values
bool —handleAddVolumeEntity()
public
handleAddVolumeEntity(AddVolumeEntityPacket $packet) : bool
Parameters
- $packet : AddVolumeEntityPacket
Return values
bool —handleAdventureSettings()
public
handleAdventureSettings(AdventureSettingsPacket $packet) : bool
Parameters
- $packet : AdventureSettingsPacket
Return values
bool —handleAnimate()
public
handleAnimate(AnimatePacket $packet) : bool
Parameters
- $packet : AnimatePacket
Return values
bool —handleAnimateEntity()
public
handleAnimateEntity(AnimateEntityPacket $packet) : bool
Parameters
- $packet : AnimateEntityPacket
Return values
bool —handleAnvilDamage()
public
handleAnvilDamage(AnvilDamagePacket $packet) : bool
Parameters
- $packet : AnvilDamagePacket
Return values
bool —handleAutomationClientConnect()
public
handleAutomationClientConnect(AutomationClientConnectPacket $packet) : bool
Parameters
- $packet : AutomationClientConnectPacket
Return values
bool —handleAvailableActorIdentifiers()
public
handleAvailableActorIdentifiers(AvailableActorIdentifiersPacket $packet) : bool
Parameters
- $packet : AvailableActorIdentifiersPacket
Return values
bool —handleAvailableCommands()
public
handleAvailableCommands(AvailableCommandsPacket $packet) : bool
Parameters
- $packet : AvailableCommandsPacket
Return values
bool —handleBiomeDefinitionList()
public
handleBiomeDefinitionList(BiomeDefinitionListPacket $packet) : bool
Parameters
- $packet : BiomeDefinitionListPacket
Return values
bool —handleBlockActorData()
public
handleBlockActorData(BlockActorDataPacket $packet) : bool
Parameters
- $packet : BlockActorDataPacket
Return values
bool —handleBlockEvent()
public
handleBlockEvent(BlockEventPacket $packet) : bool
Parameters
- $packet : BlockEventPacket
Return values
bool —handleBlockPickRequest()
public
handleBlockPickRequest(BlockPickRequestPacket $packet) : bool
Parameters
- $packet : BlockPickRequestPacket
Return values
bool —handleBookEdit()
public
handleBookEdit(BookEditPacket $packet) : bool
Parameters
- $packet : BookEditPacket
Return values
bool —handleBossEvent()
public
handleBossEvent(BossEventPacket $packet) : bool
Parameters
- $packet : BossEventPacket
Return values
bool —handleCamera()
public
handleCamera(CameraPacket $packet) : bool
Parameters
- $packet : CameraPacket
Return values
bool —handleCameraShake()
public
handleCameraShake(CameraShakePacket $packet) : bool
Parameters
- $packet : CameraShakePacket
Return values
bool —handleChangeDimension()
public
handleChangeDimension(ChangeDimensionPacket $packet) : bool
Parameters
- $packet : ChangeDimensionPacket
Return values
bool —handleChunkRadiusUpdated()
public
handleChunkRadiusUpdated(ChunkRadiusUpdatedPacket $packet) : bool
Parameters
- $packet : ChunkRadiusUpdatedPacket
Return values
bool —handleClientboundDebugRenderer()
public
handleClientboundDebugRenderer(ClientboundDebugRendererPacket $packet) : bool
Parameters
- $packet : ClientboundDebugRendererPacket
Return values
bool —handleClientboundMapItemData()
public
handleClientboundMapItemData(ClientboundMapItemDataPacket $packet) : bool
Parameters
- $packet : ClientboundMapItemDataPacket
Return values
bool —handleClientCacheBlobStatus()
public
handleClientCacheBlobStatus(ClientCacheBlobStatusPacket $packet) : bool
Parameters
- $packet : ClientCacheBlobStatusPacket
Return values
bool —handleClientCacheMissResponse()
public
handleClientCacheMissResponse(ClientCacheMissResponsePacket $packet) : bool
Parameters
- $packet : ClientCacheMissResponsePacket
Return values
bool —handleClientCacheStatus()
public
handleClientCacheStatus(ClientCacheStatusPacket $packet) : bool
Parameters
- $packet : ClientCacheStatusPacket
Return values
bool —handleClientToServerHandshake()
public
handleClientToServerHandshake(ClientToServerHandshakePacket $packet) : bool
Parameters
- $packet : ClientToServerHandshakePacket
Return values
bool —handleCodeBuilder()
public
handleCodeBuilder(CodeBuilderPacket $packet) : bool
Parameters
- $packet : CodeBuilderPacket
Return values
bool —handleCommandBlockUpdate()
public
handleCommandBlockUpdate(CommandBlockUpdatePacket $packet) : bool
Parameters
- $packet : CommandBlockUpdatePacket
Return values
bool —handleCommandOutput()
public
handleCommandOutput(CommandOutputPacket $packet) : bool
Parameters
- $packet : CommandOutputPacket
Return values
bool —handleCommandRequest()
public
handleCommandRequest(CommandRequestPacket $packet) : bool
Parameters
- $packet : CommandRequestPacket
Return values
bool —handleCompletedUsingItem()
public
handleCompletedUsingItem(CompletedUsingItemPacket $packet) : bool
Parameters
- $packet : CompletedUsingItemPacket
Return values
bool —handleContainerClose()
public
handleContainerClose(ContainerClosePacket $packet) : bool
Parameters
- $packet : ContainerClosePacket
Return values
bool —handleContainerOpen()
public
handleContainerOpen(ContainerOpenPacket $packet) : bool
Parameters
- $packet : ContainerOpenPacket
Return values
bool —handleContainerSetData()
public
handleContainerSetData(ContainerSetDataPacket $packet) : bool
Parameters
- $packet : ContainerSetDataPacket
Return values
bool —handleCorrectPlayerMovePrediction()
public
handleCorrectPlayerMovePrediction(CorrectPlayerMovePredictionPacket $packet) : bool
Parameters
- $packet : CorrectPlayerMovePredictionPacket
Return values
bool —handleCraftingData()
public
handleCraftingData(CraftingDataPacket $packet) : bool
Parameters
- $packet : CraftingDataPacket
Return values
bool —handleCraftingEvent()
public
handleCraftingEvent(CraftingEventPacket $packet) : bool
Parameters
- $packet : CraftingEventPacket
Return values
bool —handleCreatePhoto()
public
handleCreatePhoto(CreatePhotoPacket $packet) : bool
Parameters
- $packet : CreatePhotoPacket
Return values
bool —handleCreativeContent()
public
handleCreativeContent(CreativeContentPacket $packet) : bool
Parameters
- $packet : CreativeContentPacket
Return values
bool —handleDebugInfo()
public
handleDebugInfo(DebugInfoPacket $packet) : bool
Parameters
- $packet : DebugInfoPacket
Return values
bool —handleDisconnect()
public
handleDisconnect(DisconnectPacket $packet) : bool
Parameters
- $packet : DisconnectPacket
Return values
bool —handleEducationSettings()
public
handleEducationSettings(EducationSettingsPacket $packet) : bool
Parameters
- $packet : EducationSettingsPacket
Return values
bool —handleEduUriResource()
public
handleEduUriResource(EduUriResourcePacket $packet) : bool
Parameters
- $packet : EduUriResourcePacket
Return values
bool —handleEmote()
public
handleEmote(EmotePacket $packet) : bool
Parameters
- $packet : EmotePacket
Return values
bool —handleEmoteList()
public
handleEmoteList(EmoteListPacket $packet) : bool
Parameters
- $packet : EmoteListPacket
Return values
bool —handleEvent()
public
handleEvent(EventPacket $packet) : bool
Parameters
- $packet : EventPacket
Return values
bool —handleFilterText()
public
handleFilterText(FilterTextPacket $packet) : bool
Parameters
- $packet : FilterTextPacket
Return values
bool —handleGameRulesChanged()
public
handleGameRulesChanged(GameRulesChangedPacket $packet) : bool
Parameters
- $packet : GameRulesChangedPacket
Return values
bool —handleGuiDataPickItem()
public
handleGuiDataPickItem(GuiDataPickItemPacket $packet) : bool
Parameters
- $packet : GuiDataPickItemPacket
Return values
bool —handleHurtArmor()
public
handleHurtArmor(HurtArmorPacket $packet) : bool
Parameters
- $packet : HurtArmorPacket
Return values
bool —handleInteract()
public
handleInteract(InteractPacket $packet) : bool
Parameters
- $packet : InteractPacket
Return values
bool —handleInventoryContent()
public
handleInventoryContent(InventoryContentPacket $packet) : bool
Parameters
- $packet : InventoryContentPacket
Return values
bool —handleInventorySlot()
public
handleInventorySlot(InventorySlotPacket $packet) : bool
Parameters
- $packet : InventorySlotPacket
Return values
bool —handleInventoryTransaction()
public
handleInventoryTransaction(InventoryTransactionPacket $packet) : bool
Parameters
- $packet : InventoryTransactionPacket
Return values
bool —handleItemComponent()
public
handleItemComponent(ItemComponentPacket $packet) : bool
Parameters
- $packet : ItemComponentPacket
Return values
bool —handleItemFrameDropItem()
public
handleItemFrameDropItem(ItemFrameDropItemPacket $packet) : bool
Parameters
- $packet : ItemFrameDropItemPacket
Return values
bool —handleItemStackRequest()
public
handleItemStackRequest(ItemStackRequestPacket $packet) : bool
Parameters
- $packet : ItemStackRequestPacket
Return values
bool —handleItemStackResponse()
public
handleItemStackResponse(ItemStackResponsePacket $packet) : bool
Parameters
- $packet : ItemStackResponsePacket
Return values
bool —handleLabTable()
public
handleLabTable(LabTablePacket $packet) : bool
Parameters
- $packet : LabTablePacket
Return values
bool —handleLecternUpdate()
public
handleLecternUpdate(LecternUpdatePacket $packet) : bool
Parameters
- $packet : LecternUpdatePacket
Return values
bool —handleLevelChunk()
public
handleLevelChunk(LevelChunkPacket $packet) : bool
Parameters
- $packet : LevelChunkPacket
Return values
bool —handleLevelEvent()
public
handleLevelEvent(LevelEventPacket $packet) : bool
Parameters
- $packet : LevelEventPacket
Return values
bool —handleLevelEventGeneric()
public
handleLevelEventGeneric(LevelEventGenericPacket $packet) : bool
Parameters
- $packet : LevelEventGenericPacket
Return values
bool —handleLevelSoundEvent()
public
handleLevelSoundEvent(LevelSoundEventPacket $packet) : bool
Parameters
- $packet : LevelSoundEventPacket
Return values
bool —handleLevelSoundEventPacketV1()
public
handleLevelSoundEventPacketV1(LevelSoundEventPacketV1 $packet) : bool
Parameters
- $packet : LevelSoundEventPacketV1
Return values
bool —handleLevelSoundEventPacketV2()
public
handleLevelSoundEventPacketV2(LevelSoundEventPacketV2 $packet) : bool
Parameters
- $packet : LevelSoundEventPacketV2
Return values
bool —handleLogin()
public
handleLogin(LoginPacket $packet) : bool
Parameters
- $packet : LoginPacket
Return values
bool —handleMapCreateLockedCopy()
public
handleMapCreateLockedCopy(MapCreateLockedCopyPacket $packet) : bool
Parameters
- $packet : MapCreateLockedCopyPacket
Return values
bool —handleMapInfoRequest()
public
handleMapInfoRequest(MapInfoRequestPacket $packet) : bool
Parameters
- $packet : MapInfoRequestPacket
Return values
bool —handleMobArmorEquipment()
public
handleMobArmorEquipment(MobArmorEquipmentPacket $packet) : bool
Parameters
- $packet : MobArmorEquipmentPacket
Return values
bool —handleMobEffect()
public
handleMobEffect(MobEffectPacket $packet) : bool
Parameters
- $packet : MobEffectPacket
Return values
bool —handleMobEquipment()
public
handleMobEquipment(MobEquipmentPacket $packet) : bool
Parameters
- $packet : MobEquipmentPacket
Return values
bool —handleModalFormRequest()
public
handleModalFormRequest(ModalFormRequestPacket $packet) : bool
Parameters
- $packet : ModalFormRequestPacket
Return values
bool —handleModalFormResponse()
public
handleModalFormResponse(ModalFormResponsePacket $packet) : bool
Parameters
- $packet : ModalFormResponsePacket
Return values
bool —handleMotionPredictionHints()
public
handleMotionPredictionHints(MotionPredictionHintsPacket $packet) : bool
Parameters
- $packet : MotionPredictionHintsPacket
Return values
bool —handleMoveActorAbsolute()
public
handleMoveActorAbsolute(MoveActorAbsolutePacket $packet) : bool
Parameters
- $packet : MoveActorAbsolutePacket
Return values
bool —handleMoveActorDelta()
public
handleMoveActorDelta(MoveActorDeltaPacket $packet) : bool
Parameters
- $packet : MoveActorDeltaPacket
Return values
bool —handleMovePlayer()
public
handleMovePlayer(MovePlayerPacket $packet) : bool
Parameters
- $packet : MovePlayerPacket
Return values
bool —handleMultiplayerSettings()
public
handleMultiplayerSettings(MultiplayerSettingsPacket $packet) : bool
Parameters
- $packet : MultiplayerSettingsPacket
Return values
bool —handleNetworkChunkPublisherUpdate()
public
handleNetworkChunkPublisherUpdate(NetworkChunkPublisherUpdatePacket $packet) : bool
Parameters
- $packet : NetworkChunkPublisherUpdatePacket
Return values
bool —handleNetworkSettings()
public
handleNetworkSettings(NetworkSettingsPacket $packet) : bool
Parameters
- $packet : NetworkSettingsPacket
Return values
bool —handleNetworkStackLatency()
public
handleNetworkStackLatency(NetworkStackLatencyPacket $packet) : bool
Parameters
- $packet : NetworkStackLatencyPacket
Return values
bool —handleNpcDialogue()
public
handleNpcDialogue(NpcDialoguePacket $packet) : bool
Parameters
- $packet : NpcDialoguePacket
Return values
bool —handleNpcRequest()
public
handleNpcRequest(NpcRequestPacket $packet) : bool
Parameters
- $packet : NpcRequestPacket
Return values
bool —handleOnScreenTextureAnimation()
public
handleOnScreenTextureAnimation(OnScreenTextureAnimationPacket $packet) : bool
Parameters
- $packet : OnScreenTextureAnimationPacket
Return values
bool —handlePacketViolationWarning()
public
handlePacketViolationWarning(PacketViolationWarningPacket $packet) : bool
Parameters
- $packet : PacketViolationWarningPacket
Return values
bool —handlePassengerJump()
public
handlePassengerJump(PassengerJumpPacket $packet) : bool
Parameters
- $packet : PassengerJumpPacket
Return values
bool —handlePhotoInfoRequest()
public
handlePhotoInfoRequest(PhotoInfoRequestPacket $packet) : bool
Parameters
- $packet : PhotoInfoRequestPacket
Return values
bool —handlePhotoTransfer()
public
handlePhotoTransfer(PhotoTransferPacket $packet) : bool
Parameters
- $packet : PhotoTransferPacket
Return values
bool —handlePlayerAction()
public
handlePlayerAction(PlayerActionPacket $packet) : bool
Parameters
- $packet : PlayerActionPacket
Return values
bool —handlePlayerArmorDamage()
public
handlePlayerArmorDamage(PlayerArmorDamagePacket $packet) : bool
Parameters
- $packet : PlayerArmorDamagePacket
Return values
bool —handlePlayerAuthInput()
public
handlePlayerAuthInput(PlayerAuthInputPacket $packet) : bool
Parameters
- $packet : PlayerAuthInputPacket
Return values
bool —handlePlayerEnchantOptions()
public
handlePlayerEnchantOptions(PlayerEnchantOptionsPacket $packet) : bool
Parameters
- $packet : PlayerEnchantOptionsPacket
Return values
bool —handlePlayerFog()
public
handlePlayerFog(PlayerFogPacket $packet) : bool
Parameters
- $packet : PlayerFogPacket
Return values
bool —handlePlayerHotbar()
public
handlePlayerHotbar(PlayerHotbarPacket $packet) : bool
Parameters
- $packet : PlayerHotbarPacket
Return values
bool —handlePlayerInput()
public
handlePlayerInput(PlayerInputPacket $packet) : bool
Parameters
- $packet : PlayerInputPacket
Return values
bool —handlePlayerList()
public
handlePlayerList(PlayerListPacket $packet) : bool
Parameters
- $packet : PlayerListPacket
Return values
bool —handlePlayerSkin()
public
handlePlayerSkin(PlayerSkinPacket $packet) : bool
Parameters
- $packet : PlayerSkinPacket
Return values
bool —handlePlaySound()
public
handlePlaySound(PlaySoundPacket $packet) : bool
Parameters
- $packet : PlaySoundPacket
Return values
bool —handlePlayStatus()
public
handlePlayStatus(PlayStatusPacket $packet) : bool
Parameters
- $packet : PlayStatusPacket
Return values
bool —handlePositionTrackingDBClientRequest()
public
handlePositionTrackingDBClientRequest(PositionTrackingDBClientRequestPacket $packet) : bool
Parameters
- $packet : PositionTrackingDBClientRequestPacket
Return values
bool —handlePositionTrackingDBServerBroadcast()
public
handlePositionTrackingDBServerBroadcast(PositionTrackingDBServerBroadcastPacket $packet) : bool
Parameters
- $packet : PositionTrackingDBServerBroadcastPacket
Return values
bool —handlePurchaseReceipt()
public
handlePurchaseReceipt(PurchaseReceiptPacket $packet) : bool
Parameters
- $packet : PurchaseReceiptPacket
Return values
bool —handleRemoveActor()
public
handleRemoveActor(RemoveActorPacket $packet) : bool
Parameters
- $packet : RemoveActorPacket
Return values
bool —handleRemoveEntity()
public
handleRemoveEntity(RemoveEntityPacket $packet) : bool
Parameters
- $packet : RemoveEntityPacket
Return values
bool —handleRemoveObjective()
public
handleRemoveObjective(RemoveObjectivePacket $packet) : bool
Parameters
- $packet : RemoveObjectivePacket
Return values
bool —handleRemoveVolumeEntity()
public
handleRemoveVolumeEntity(RemoveVolumeEntityPacket $packet) : bool
Parameters
- $packet : RemoveVolumeEntityPacket
Return values
bool —handleRequestChunkRadius()
public
handleRequestChunkRadius(RequestChunkRadiusPacket $packet) : bool
Parameters
- $packet : RequestChunkRadiusPacket
Return values
bool —handleResourcePackChunkData()
public
handleResourcePackChunkData(ResourcePackChunkDataPacket $packet) : bool
Parameters
- $packet : ResourcePackChunkDataPacket
Return values
bool —handleResourcePackChunkRequest()
public
handleResourcePackChunkRequest(ResourcePackChunkRequestPacket $packet) : bool
Parameters
- $packet : ResourcePackChunkRequestPacket
Return values
bool —handleResourcePackClientResponse()
public
handleResourcePackClientResponse(ResourcePackClientResponsePacket $packet) : bool
Parameters
- $packet : ResourcePackClientResponsePacket
Return values
bool —handleResourcePackDataInfo()
public
handleResourcePackDataInfo(ResourcePackDataInfoPacket $packet) : bool
Parameters
- $packet : ResourcePackDataInfoPacket
Return values
bool —handleResourcePacksInfo()
public
handleResourcePacksInfo(ResourcePacksInfoPacket $packet) : bool
Parameters
- $packet : ResourcePacksInfoPacket
Return values
bool —handleResourcePackStack()
public
handleResourcePackStack(ResourcePackStackPacket $packet) : bool
Parameters
- $packet : ResourcePackStackPacket
Return values
bool —handleRespawn()
public
handleRespawn(RespawnPacket $packet) : bool
Parameters
- $packet : RespawnPacket
Return values
bool —handleScriptCustomEvent()
public
handleScriptCustomEvent(ScriptCustomEventPacket $packet) : bool
Parameters
- $packet : ScriptCustomEventPacket
Return values
bool —handleServerSettingsRequest()
public
handleServerSettingsRequest(ServerSettingsRequestPacket $packet) : bool
Parameters
- $packet : ServerSettingsRequestPacket
Return values
bool —handleServerSettingsResponse()
public
handleServerSettingsResponse(ServerSettingsResponsePacket $packet) : bool
Parameters
- $packet : ServerSettingsResponsePacket
Return values
bool —handleServerToClientHandshake()
public
handleServerToClientHandshake(ServerToClientHandshakePacket $packet) : bool
Parameters
- $packet : ServerToClientHandshakePacket
Return values
bool —handleSetActorData()
public
handleSetActorData(SetActorDataPacket $packet) : bool
Parameters
- $packet : SetActorDataPacket
Return values
bool —handleSetActorLink()
public
handleSetActorLink(SetActorLinkPacket $packet) : bool
Parameters
- $packet : SetActorLinkPacket
Return values
bool —handleSetActorMotion()
public
handleSetActorMotion(SetActorMotionPacket $packet) : bool
Parameters
- $packet : SetActorMotionPacket
Return values
bool —handleSetCommandsEnabled()
public
handleSetCommandsEnabled(SetCommandsEnabledPacket $packet) : bool
Parameters
- $packet : SetCommandsEnabledPacket
Return values
bool —handleSetDefaultGameType()
public
handleSetDefaultGameType(SetDefaultGameTypePacket $packet) : bool
Parameters
- $packet : SetDefaultGameTypePacket
Return values
bool —handleSetDifficulty()
public
handleSetDifficulty(SetDifficultyPacket $packet) : bool
Parameters
- $packet : SetDifficultyPacket
Return values
bool —handleSetDisplayObjective()
public
handleSetDisplayObjective(SetDisplayObjectivePacket $packet) : bool
Parameters
- $packet : SetDisplayObjectivePacket
Return values
bool —handleSetHealth()
public
handleSetHealth(SetHealthPacket $packet) : bool
Parameters
- $packet : SetHealthPacket
Return values
bool —handleSetLastHurtBy()
public
handleSetLastHurtBy(SetLastHurtByPacket $packet) : bool
Parameters
- $packet : SetLastHurtByPacket
Return values
bool —handleSetLocalPlayerAsInitialized()
public
handleSetLocalPlayerAsInitialized(SetLocalPlayerAsInitializedPacket $packet) : bool
Parameters
- $packet : SetLocalPlayerAsInitializedPacket
Return values
bool —handleSetPlayerGameType()
public
handleSetPlayerGameType(SetPlayerGameTypePacket $packet) : bool
Parameters
- $packet : SetPlayerGameTypePacket
Return values
bool —handleSetScore()
public
handleSetScore(SetScorePacket $packet) : bool
Parameters
- $packet : SetScorePacket
Return values
bool —handleSetScoreboardIdentity()
public
handleSetScoreboardIdentity(SetScoreboardIdentityPacket $packet) : bool
Parameters
- $packet : SetScoreboardIdentityPacket
Return values
bool —handleSetSpawnPosition()
public
handleSetSpawnPosition(SetSpawnPositionPacket $packet) : bool
Parameters
- $packet : SetSpawnPositionPacket
Return values
bool —handleSetTime()
public
handleSetTime(SetTimePacket $packet) : bool
Parameters
- $packet : SetTimePacket
Return values
bool —handleSettingsCommand()
public
handleSettingsCommand(SettingsCommandPacket $packet) : bool
Parameters
- $packet : SettingsCommandPacket
Return values
bool —handleSetTitle()
public
handleSetTitle(SetTitlePacket $packet) : bool
Parameters
- $packet : SetTitlePacket
Return values
bool —handleShowCredits()
public
handleShowCredits(ShowCreditsPacket $packet) : bool
Parameters
- $packet : ShowCreditsPacket
Return values
bool —handleShowProfile()
public
handleShowProfile(ShowProfilePacket $packet) : bool
Parameters
- $packet : ShowProfilePacket
Return values
bool —handleShowStoreOffer()
public
handleShowStoreOffer(ShowStoreOfferPacket $packet) : bool
Parameters
- $packet : ShowStoreOfferPacket
Return values
bool —handleSimpleEvent()
public
handleSimpleEvent(SimpleEventPacket $packet) : bool
Parameters
- $packet : SimpleEventPacket
Return values
bool —handleSimulationType()
public
handleSimulationType(SimulationTypePacket $packet) : bool
Parameters
- $packet : SimulationTypePacket
Return values
bool —handleSpawnExperienceOrb()
public
handleSpawnExperienceOrb(SpawnExperienceOrbPacket $packet) : bool
Parameters
- $packet : SpawnExperienceOrbPacket
Return values
bool —handleSpawnParticleEffect()
public
handleSpawnParticleEffect(SpawnParticleEffectPacket $packet) : bool
Parameters
- $packet : SpawnParticleEffectPacket
Return values
bool —handleStartGame()
public
handleStartGame(StartGamePacket $packet) : bool
Parameters
- $packet : StartGamePacket
Return values
bool —handleStopSound()
public
handleStopSound(StopSoundPacket $packet) : bool
Parameters
- $packet : StopSoundPacket
Return values
bool —handleStructureBlockUpdate()
public
handleStructureBlockUpdate(StructureBlockUpdatePacket $packet) : bool
Parameters
- $packet : StructureBlockUpdatePacket
Return values
bool —handleStructureTemplateDataRequest()
public
handleStructureTemplateDataRequest(StructureTemplateDataRequestPacket $packet) : bool
Parameters
- $packet : StructureTemplateDataRequestPacket
Return values
bool —handleStructureTemplateDataResponse()
public
handleStructureTemplateDataResponse(StructureTemplateDataResponsePacket $packet) : bool
Parameters
- $packet : StructureTemplateDataResponsePacket
Return values
bool —handleSubChunk()
public
handleSubChunk(SubChunkPacket $packet) : bool
Parameters
- $packet : SubChunkPacket
Return values
bool —handleSubChunkRequest()
public
handleSubChunkRequest(SubChunkRequestPacket $packet) : bool
Parameters
- $packet : SubChunkRequestPacket
Return values
bool —handleSubClientLogin()
public
handleSubClientLogin(SubClientLoginPacket $packet) : bool
Parameters
- $packet : SubClientLoginPacket
Return values
bool —handleSyncActorProperty()
public
handleSyncActorProperty(SyncActorPropertyPacket $packet) : bool
Parameters
- $packet : SyncActorPropertyPacket
Return values
bool —handleTakeItemActor()
public
handleTakeItemActor(TakeItemActorPacket $packet) : bool
Parameters
- $packet : TakeItemActorPacket
Return values
bool —handleText()
public
handleText(TextPacket $packet) : bool
Parameters
- $packet : TextPacket
Return values
bool —handleTickSync()
public
handleTickSync(TickSyncPacket $packet) : bool
Parameters
- $packet : TickSyncPacket
Return values
bool —handleTransfer()
public
handleTransfer(TransferPacket $packet) : bool
Parameters
- $packet : TransferPacket
Return values
bool —handleUpdateAttributes()
public
handleUpdateAttributes(UpdateAttributesPacket $packet) : bool
Parameters
- $packet : UpdateAttributesPacket
Return values
bool —handleUpdateBlock()
public
handleUpdateBlock(UpdateBlockPacket $packet) : bool
Parameters
- $packet : UpdateBlockPacket
Return values
bool —handleUpdateBlockSynced()
public
handleUpdateBlockSynced(UpdateBlockSyncedPacket $packet) : bool
Parameters
- $packet : UpdateBlockSyncedPacket
Return values
bool —handleUpdateEquip()
public
handleUpdateEquip(UpdateEquipPacket $packet) : bool
Parameters
- $packet : UpdateEquipPacket
Return values
bool —handleUpdatePlayerGameType()
public
handleUpdatePlayerGameType(UpdatePlayerGameTypePacket $packet) : bool
Parameters
- $packet : UpdatePlayerGameTypePacket
Return values
bool —handleUpdateSoftEnum()
public
handleUpdateSoftEnum(UpdateSoftEnumPacket $packet) : bool
Parameters
- $packet : UpdateSoftEnumPacket
Return values
bool —handleUpdateSubChunkBlocks()
public
handleUpdateSubChunkBlocks(UpdateSubChunkBlocksPacket $packet) : bool
Parameters
- $packet : UpdateSubChunkBlocksPacket
Return values
bool —handleUpdateTrade()
public
handleUpdateTrade(UpdateTradePacket $packet) : bool
Parameters
- $packet : UpdateTradePacket