SpawnResponsePacketHandler
extends PacketHandler
in package
Handlers are attached to sessions to handle packets received from their associated clients. A handler is mutable and may be removed/replaced at any time.
This class is an automatically generated stub. Do not edit it manually.
Table of Contents
- $responseCallback : Closure
- __construct() : mixed
- handleActorEvent() : bool
- handleActorPickRequest() : bool
- handleAddActor() : bool
- handleAddBehaviorTree() : bool
- handleAddEntity() : bool
- handleAddItemActor() : bool
- handleAddPainting() : bool
- handleAddPlayer() : bool
- handleAddVolumeEntity() : bool
- handleAdventureSettings() : bool
- handleAnimate() : bool
- handleAnimateEntity() : bool
- handleAnvilDamage() : bool
- handleAutomationClientConnect() : bool
- handleAvailableActorIdentifiers() : bool
- handleAvailableCommands() : bool
- handleBiomeDefinitionList() : bool
- handleBlockActorData() : bool
- handleBlockEvent() : bool
- handleBlockPickRequest() : bool
- handleBookEdit() : bool
- handleBossEvent() : bool
- handleCamera() : bool
- handleCameraShake() : bool
- handleChangeDimension() : bool
- handleChunkRadiusUpdated() : bool
- handleClientboundDebugRenderer() : bool
- handleClientboundMapItemData() : bool
- handleClientCacheBlobStatus() : bool
- handleClientCacheMissResponse() : bool
- handleClientCacheStatus() : bool
- handleClientToServerHandshake() : bool
- handleCodeBuilder() : bool
- handleCommandBlockUpdate() : bool
- handleCommandOutput() : bool
- handleCommandRequest() : bool
- handleCompletedUsingItem() : bool
- handleContainerClose() : bool
- handleContainerOpen() : bool
- handleContainerSetData() : bool
- handleCorrectPlayerMovePrediction() : bool
- handleCraftingData() : bool
- handleCraftingEvent() : bool
- handleCreatePhoto() : bool
- handleCreativeContent() : bool
- handleDebugInfo() : bool
- handleDisconnect() : bool
- handleEducationSettings() : bool
- handleEduUriResource() : bool
- handleEmote() : bool
- handleEmoteList() : bool
- handleEvent() : bool
- handleFilterText() : bool
- handleGameRulesChanged() : bool
- handleGuiDataPickItem() : bool
- handleHurtArmor() : bool
- handleInteract() : bool
- handleInventoryContent() : bool
- handleInventorySlot() : bool
- handleInventoryTransaction() : bool
- handleItemComponent() : bool
- handleItemFrameDropItem() : bool
- handleItemStackRequest() : bool
- handleItemStackResponse() : bool
- handleLabTable() : bool
- handleLecternUpdate() : bool
- handleLevelChunk() : bool
- handleLevelEvent() : bool
- handleLevelEventGeneric() : bool
- handleLevelSoundEvent() : bool
- handleLevelSoundEventPacketV1() : bool
- handleLevelSoundEventPacketV2() : bool
- handleLogin() : bool
- handleMapCreateLockedCopy() : bool
- handleMapInfoRequest() : bool
- handleMobArmorEquipment() : bool
- handleMobEffect() : bool
- handleMobEquipment() : bool
- handleModalFormRequest() : bool
- handleModalFormResponse() : bool
- handleMotionPredictionHints() : bool
- handleMoveActorAbsolute() : bool
- handleMoveActorDelta() : bool
- handleMovePlayer() : bool
- handleMultiplayerSettings() : bool
- handleNetworkChunkPublisherUpdate() : bool
- handleNetworkSettings() : bool
- handleNetworkStackLatency() : bool
- handleNpcDialogue() : bool
- handleNpcRequest() : bool
- handleOnScreenTextureAnimation() : bool
- handlePacketViolationWarning() : bool
- handlePassengerJump() : bool
- handlePhotoInfoRequest() : bool
- handlePhotoTransfer() : bool
- handlePlayerAction() : bool
- handlePlayerArmorDamage() : bool
- handlePlayerAuthInput() : bool
- handlePlayerEnchantOptions() : bool
- handlePlayerFog() : bool
- handlePlayerHotbar() : bool
- handlePlayerInput() : bool
- handlePlayerList() : bool
- handlePlayerSkin() : bool
- handlePlaySound() : bool
- handlePlayStatus() : bool
- handlePositionTrackingDBClientRequest() : bool
- handlePositionTrackingDBServerBroadcast() : bool
- handlePurchaseReceipt() : bool
- handleRemoveActor() : bool
- handleRemoveEntity() : bool
- handleRemoveObjective() : bool
- handleRemoveVolumeEntity() : bool
- handleRequestChunkRadius() : bool
- handleResourcePackChunkData() : bool
- handleResourcePackChunkRequest() : bool
- handleResourcePackClientResponse() : bool
- handleResourcePackDataInfo() : bool
- handleResourcePacksInfo() : bool
- handleResourcePackStack() : bool
- handleRespawn() : bool
- handleScriptCustomEvent() : bool
- handleServerSettingsRequest() : bool
- handleServerSettingsResponse() : bool
- handleServerToClientHandshake() : bool
- handleSetActorData() : bool
- handleSetActorLink() : bool
- handleSetActorMotion() : bool
- handleSetCommandsEnabled() : bool
- handleSetDefaultGameType() : bool
- handleSetDifficulty() : bool
- handleSetDisplayObjective() : bool
- handleSetHealth() : bool
- handleSetLastHurtBy() : bool
- handleSetLocalPlayerAsInitialized() : bool
- handleSetPlayerGameType() : bool
- handleSetScore() : bool
- handleSetScoreboardIdentity() : bool
- handleSetSpawnPosition() : bool
- handleSetTime() : bool
- handleSettingsCommand() : bool
- handleSetTitle() : bool
- handleShowCredits() : bool
- handleShowProfile() : bool
- handleShowStoreOffer() : bool
- handleSimpleEvent() : bool
- handleSimulationType() : bool
- handleSpawnExperienceOrb() : bool
- handleSpawnParticleEffect() : bool
- handleStartGame() : bool
- handleStopSound() : bool
- handleStructureBlockUpdate() : bool
- handleStructureTemplateDataRequest() : bool
- handleStructureTemplateDataResponse() : bool
- handleSubChunk() : bool
- handleSubChunkRequest() : bool
- handleSubClientLogin() : bool
- handleSyncActorProperty() : bool
- handleTakeItemActor() : bool
- handleText() : bool
- handleTickSync() : bool
- handleTransfer() : bool
- handleUpdateAttributes() : bool
- handleUpdateBlock() : bool
- handleUpdateBlockSynced() : bool
- handleUpdateEquip() : bool
- handleUpdatePlayerGameType() : bool
- handleUpdateSoftEnum() : bool
- handleUpdateSubChunkBlocks() : bool
- handleUpdateTrade() : bool
- setUp() : void
Properties
$responseCallback
private
Closure
$responseCallback
Tags
Methods
__construct()
public
__construct(Closure $responseCallback) : mixed
Parameters
- $responseCallback : Closure
Tags
Return values
mixed —handleActorEvent()
public
handleActorEvent(ActorEventPacket $packet) : bool
Parameters
- $packet : ActorEventPacket
Return values
bool —handleActorPickRequest()
public
handleActorPickRequest(ActorPickRequestPacket $packet) : bool
Parameters
- $packet : ActorPickRequestPacket
Return values
bool —handleAddActor()
public
handleAddActor(AddActorPacket $packet) : bool
Parameters
- $packet : AddActorPacket
Return values
bool —handleAddBehaviorTree()
public
handleAddBehaviorTree(AddBehaviorTreePacket $packet) : bool
Parameters
- $packet : AddBehaviorTreePacket
Return values
bool —handleAddEntity()
public
handleAddEntity(AddEntityPacket $packet) : bool
Parameters
- $packet : AddEntityPacket
Return values
bool —handleAddItemActor()
public
handleAddItemActor(AddItemActorPacket $packet) : bool
Parameters
- $packet : AddItemActorPacket
Return values
bool —handleAddPainting()
public
handleAddPainting(AddPaintingPacket $packet) : bool
Parameters
- $packet : AddPaintingPacket
Return values
bool —handleAddPlayer()
public
handleAddPlayer(AddPlayerPacket $packet) : bool
Parameters
- $packet : AddPlayerPacket
Return values
bool —handleAddVolumeEntity()
public
handleAddVolumeEntity(AddVolumeEntityPacket $packet) : bool
Parameters
- $packet : AddVolumeEntityPacket
Return values
bool —handleAdventureSettings()
public
handleAdventureSettings(AdventureSettingsPacket $packet) : bool
Parameters
- $packet : AdventureSettingsPacket
Return values
bool —handleAnimate()
public
handleAnimate(AnimatePacket $packet) : bool
Parameters
- $packet : AnimatePacket
Return values
bool —handleAnimateEntity()
public
handleAnimateEntity(AnimateEntityPacket $packet) : bool
Parameters
- $packet : AnimateEntityPacket
Return values
bool —handleAnvilDamage()
public
handleAnvilDamage(AnvilDamagePacket $packet) : bool
Parameters
- $packet : AnvilDamagePacket
Return values
bool —handleAutomationClientConnect()
public
handleAutomationClientConnect(AutomationClientConnectPacket $packet) : bool
Parameters
- $packet : AutomationClientConnectPacket
Return values
bool —handleAvailableActorIdentifiers()
public
handleAvailableActorIdentifiers(AvailableActorIdentifiersPacket $packet) : bool
Parameters
- $packet : AvailableActorIdentifiersPacket
Return values
bool —handleAvailableCommands()
public
handleAvailableCommands(AvailableCommandsPacket $packet) : bool
Parameters
- $packet : AvailableCommandsPacket
Return values
bool —handleBiomeDefinitionList()
public
handleBiomeDefinitionList(BiomeDefinitionListPacket $packet) : bool
Parameters
- $packet : BiomeDefinitionListPacket
Return values
bool —handleBlockActorData()
public
handleBlockActorData(BlockActorDataPacket $packet) : bool
Parameters
- $packet : BlockActorDataPacket
Return values
bool —handleBlockEvent()
public
handleBlockEvent(BlockEventPacket $packet) : bool
Parameters
- $packet : BlockEventPacket
Return values
bool —handleBlockPickRequest()
public
handleBlockPickRequest(BlockPickRequestPacket $packet) : bool
Parameters
- $packet : BlockPickRequestPacket
Return values
bool —handleBookEdit()
public
handleBookEdit(BookEditPacket $packet) : bool
Parameters
- $packet : BookEditPacket
Return values
bool —handleBossEvent()
public
handleBossEvent(BossEventPacket $packet) : bool
Parameters
- $packet : BossEventPacket
Return values
bool —handleCamera()
public
handleCamera(CameraPacket $packet) : bool
Parameters
- $packet : CameraPacket
Return values
bool —handleCameraShake()
public
handleCameraShake(CameraShakePacket $packet) : bool
Parameters
- $packet : CameraShakePacket
Return values
bool —handleChangeDimension()
public
handleChangeDimension(ChangeDimensionPacket $packet) : bool
Parameters
- $packet : ChangeDimensionPacket
Return values
bool —handleChunkRadiusUpdated()
public
handleChunkRadiusUpdated(ChunkRadiusUpdatedPacket $packet) : bool
Parameters
- $packet : ChunkRadiusUpdatedPacket
Return values
bool —handleClientboundDebugRenderer()
public
handleClientboundDebugRenderer(ClientboundDebugRendererPacket $packet) : bool
Parameters
- $packet : ClientboundDebugRendererPacket
Return values
bool —handleClientboundMapItemData()
public
handleClientboundMapItemData(ClientboundMapItemDataPacket $packet) : bool
Parameters
- $packet : ClientboundMapItemDataPacket
Return values
bool —handleClientCacheBlobStatus()
public
handleClientCacheBlobStatus(ClientCacheBlobStatusPacket $packet) : bool
Parameters
- $packet : ClientCacheBlobStatusPacket
Return values
bool —handleClientCacheMissResponse()
public
handleClientCacheMissResponse(ClientCacheMissResponsePacket $packet) : bool
Parameters
- $packet : ClientCacheMissResponsePacket
Return values
bool —handleClientCacheStatus()
public
handleClientCacheStatus(ClientCacheStatusPacket $packet) : bool
Parameters
- $packet : ClientCacheStatusPacket
Return values
bool —handleClientToServerHandshake()
public
handleClientToServerHandshake(ClientToServerHandshakePacket $packet) : bool
Parameters
- $packet : ClientToServerHandshakePacket
Return values
bool —handleCodeBuilder()
public
handleCodeBuilder(CodeBuilderPacket $packet) : bool
Parameters
- $packet : CodeBuilderPacket
Return values
bool —handleCommandBlockUpdate()
public
handleCommandBlockUpdate(CommandBlockUpdatePacket $packet) : bool
Parameters
- $packet : CommandBlockUpdatePacket
Return values
bool —handleCommandOutput()
public
handleCommandOutput(CommandOutputPacket $packet) : bool
Parameters
- $packet : CommandOutputPacket
Return values
bool —handleCommandRequest()
public
handleCommandRequest(CommandRequestPacket $packet) : bool
Parameters
- $packet : CommandRequestPacket
Return values
bool —handleCompletedUsingItem()
public
handleCompletedUsingItem(CompletedUsingItemPacket $packet) : bool
Parameters
- $packet : CompletedUsingItemPacket
Return values
bool —handleContainerClose()
public
handleContainerClose(ContainerClosePacket $packet) : bool
Parameters
- $packet : ContainerClosePacket
Return values
bool —handleContainerOpen()
public
handleContainerOpen(ContainerOpenPacket $packet) : bool
Parameters
- $packet : ContainerOpenPacket
Return values
bool —handleContainerSetData()
public
handleContainerSetData(ContainerSetDataPacket $packet) : bool
Parameters
- $packet : ContainerSetDataPacket
Return values
bool —handleCorrectPlayerMovePrediction()
public
handleCorrectPlayerMovePrediction(CorrectPlayerMovePredictionPacket $packet) : bool
Parameters
- $packet : CorrectPlayerMovePredictionPacket
Return values
bool —handleCraftingData()
public
handleCraftingData(CraftingDataPacket $packet) : bool
Parameters
- $packet : CraftingDataPacket
Return values
bool —handleCraftingEvent()
public
handleCraftingEvent(CraftingEventPacket $packet) : bool
Parameters
- $packet : CraftingEventPacket
Return values
bool —handleCreatePhoto()
public
handleCreatePhoto(CreatePhotoPacket $packet) : bool
Parameters
- $packet : CreatePhotoPacket
Return values
bool —handleCreativeContent()
public
handleCreativeContent(CreativeContentPacket $packet) : bool
Parameters
- $packet : CreativeContentPacket
Return values
bool —handleDebugInfo()
public
handleDebugInfo(DebugInfoPacket $packet) : bool
Parameters
- $packet : DebugInfoPacket
Return values
bool —handleDisconnect()
public
handleDisconnect(DisconnectPacket $packet) : bool
Parameters
- $packet : DisconnectPacket
Return values
bool —handleEducationSettings()
public
handleEducationSettings(EducationSettingsPacket $packet) : bool
Parameters
- $packet : EducationSettingsPacket
Return values
bool —handleEduUriResource()
public
handleEduUriResource(EduUriResourcePacket $packet) : bool
Parameters
- $packet : EduUriResourcePacket
Return values
bool —handleEmote()
public
handleEmote(EmotePacket $packet) : bool
Parameters
- $packet : EmotePacket
Return values
bool —handleEmoteList()
public
handleEmoteList(EmoteListPacket $packet) : bool
Parameters
- $packet : EmoteListPacket
Return values
bool —handleEvent()
public
handleEvent(EventPacket $packet) : bool
Parameters
- $packet : EventPacket
Return values
bool —handleFilterText()
public
handleFilterText(FilterTextPacket $packet) : bool
Parameters
- $packet : FilterTextPacket
Return values
bool —handleGameRulesChanged()
public
handleGameRulesChanged(GameRulesChangedPacket $packet) : bool
Parameters
- $packet : GameRulesChangedPacket
Return values
bool —handleGuiDataPickItem()
public
handleGuiDataPickItem(GuiDataPickItemPacket $packet) : bool
Parameters
- $packet : GuiDataPickItemPacket
Return values
bool —handleHurtArmor()
public
handleHurtArmor(HurtArmorPacket $packet) : bool
Parameters
- $packet : HurtArmorPacket
Return values
bool —handleInteract()
public
handleInteract(InteractPacket $packet) : bool
Parameters
- $packet : InteractPacket
Return values
bool —handleInventoryContent()
public
handleInventoryContent(InventoryContentPacket $packet) : bool
Parameters
- $packet : InventoryContentPacket
Return values
bool —handleInventorySlot()
public
handleInventorySlot(InventorySlotPacket $packet) : bool
Parameters
- $packet : InventorySlotPacket
Return values
bool —handleInventoryTransaction()
public
handleInventoryTransaction(InventoryTransactionPacket $packet) : bool
Parameters
- $packet : InventoryTransactionPacket
Return values
bool —handleItemComponent()
public
handleItemComponent(ItemComponentPacket $packet) : bool
Parameters
- $packet : ItemComponentPacket
Return values
bool —handleItemFrameDropItem()
public
handleItemFrameDropItem(ItemFrameDropItemPacket $packet) : bool
Parameters
- $packet : ItemFrameDropItemPacket
Return values
bool —handleItemStackRequest()
public
handleItemStackRequest(ItemStackRequestPacket $packet) : bool
Parameters
- $packet : ItemStackRequestPacket
Return values
bool —handleItemStackResponse()
public
handleItemStackResponse(ItemStackResponsePacket $packet) : bool
Parameters
- $packet : ItemStackResponsePacket
Return values
bool —handleLabTable()
public
handleLabTable(LabTablePacket $packet) : bool
Parameters
- $packet : LabTablePacket
Return values
bool —handleLecternUpdate()
public
handleLecternUpdate(LecternUpdatePacket $packet) : bool
Parameters
- $packet : LecternUpdatePacket
Return values
bool —handleLevelChunk()
public
handleLevelChunk(LevelChunkPacket $packet) : bool
Parameters
- $packet : LevelChunkPacket
Return values
bool —handleLevelEvent()
public
handleLevelEvent(LevelEventPacket $packet) : bool
Parameters
- $packet : LevelEventPacket
Return values
bool —handleLevelEventGeneric()
public
handleLevelEventGeneric(LevelEventGenericPacket $packet) : bool
Parameters
- $packet : LevelEventGenericPacket
Return values
bool —handleLevelSoundEvent()
public
handleLevelSoundEvent(LevelSoundEventPacket $packet) : bool
Parameters
- $packet : LevelSoundEventPacket
Return values
bool —handleLevelSoundEventPacketV1()
public
handleLevelSoundEventPacketV1(LevelSoundEventPacketV1 $packet) : bool
Parameters
- $packet : LevelSoundEventPacketV1
Return values
bool —handleLevelSoundEventPacketV2()
public
handleLevelSoundEventPacketV2(LevelSoundEventPacketV2 $packet) : bool
Parameters
- $packet : LevelSoundEventPacketV2
Return values
bool —handleLogin()
public
handleLogin(LoginPacket $packet) : bool
Parameters
- $packet : LoginPacket
Return values
bool —handleMapCreateLockedCopy()
public
handleMapCreateLockedCopy(MapCreateLockedCopyPacket $packet) : bool
Parameters
- $packet : MapCreateLockedCopyPacket
Return values
bool —handleMapInfoRequest()
public
handleMapInfoRequest(MapInfoRequestPacket $packet) : bool
Parameters
- $packet : MapInfoRequestPacket
Return values
bool —handleMobArmorEquipment()
public
handleMobArmorEquipment(MobArmorEquipmentPacket $packet) : bool
Parameters
- $packet : MobArmorEquipmentPacket
Return values
bool —handleMobEffect()
public
handleMobEffect(MobEffectPacket $packet) : bool
Parameters
- $packet : MobEffectPacket
Return values
bool —handleMobEquipment()
public
handleMobEquipment(MobEquipmentPacket $packet) : bool
Parameters
- $packet : MobEquipmentPacket
Return values
bool —handleModalFormRequest()
public
handleModalFormRequest(ModalFormRequestPacket $packet) : bool
Parameters
- $packet : ModalFormRequestPacket
Return values
bool —handleModalFormResponse()
public
handleModalFormResponse(ModalFormResponsePacket $packet) : bool
Parameters
- $packet : ModalFormResponsePacket
Return values
bool —handleMotionPredictionHints()
public
handleMotionPredictionHints(MotionPredictionHintsPacket $packet) : bool
Parameters
- $packet : MotionPredictionHintsPacket
Return values
bool —handleMoveActorAbsolute()
public
handleMoveActorAbsolute(MoveActorAbsolutePacket $packet) : bool
Parameters
- $packet : MoveActorAbsolutePacket
Return values
bool —handleMoveActorDelta()
public
handleMoveActorDelta(MoveActorDeltaPacket $packet) : bool
Parameters
- $packet : MoveActorDeltaPacket
Return values
bool —handleMovePlayer()
public
handleMovePlayer(MovePlayerPacket $packet) : bool
Parameters
- $packet : MovePlayerPacket
Return values
bool —handleMultiplayerSettings()
public
handleMultiplayerSettings(MultiplayerSettingsPacket $packet) : bool
Parameters
- $packet : MultiplayerSettingsPacket
Return values
bool —handleNetworkChunkPublisherUpdate()
public
handleNetworkChunkPublisherUpdate(NetworkChunkPublisherUpdatePacket $packet) : bool
Parameters
- $packet : NetworkChunkPublisherUpdatePacket
Return values
bool —handleNetworkSettings()
public
handleNetworkSettings(NetworkSettingsPacket $packet) : bool
Parameters
- $packet : NetworkSettingsPacket
Return values
bool —handleNetworkStackLatency()
public
handleNetworkStackLatency(NetworkStackLatencyPacket $packet) : bool
Parameters
- $packet : NetworkStackLatencyPacket
Return values
bool —handleNpcDialogue()
public
handleNpcDialogue(NpcDialoguePacket $packet) : bool
Parameters
- $packet : NpcDialoguePacket
Return values
bool —handleNpcRequest()
public
handleNpcRequest(NpcRequestPacket $packet) : bool
Parameters
- $packet : NpcRequestPacket
Return values
bool —handleOnScreenTextureAnimation()
public
handleOnScreenTextureAnimation(OnScreenTextureAnimationPacket $packet) : bool
Parameters
- $packet : OnScreenTextureAnimationPacket
Return values
bool —handlePacketViolationWarning()
public
handlePacketViolationWarning(PacketViolationWarningPacket $packet) : bool
Parameters
- $packet : PacketViolationWarningPacket
Return values
bool —handlePassengerJump()
public
handlePassengerJump(PassengerJumpPacket $packet) : bool
Parameters
- $packet : PassengerJumpPacket
Return values
bool —handlePhotoInfoRequest()
public
handlePhotoInfoRequest(PhotoInfoRequestPacket $packet) : bool
Parameters
- $packet : PhotoInfoRequestPacket
Return values
bool —handlePhotoTransfer()
public
handlePhotoTransfer(PhotoTransferPacket $packet) : bool
Parameters
- $packet : PhotoTransferPacket
Return values
bool —handlePlayerAction()
public
handlePlayerAction(PlayerActionPacket $packet) : bool
Parameters
- $packet : PlayerActionPacket
Return values
bool —handlePlayerArmorDamage()
public
handlePlayerArmorDamage(PlayerArmorDamagePacket $packet) : bool
Parameters
- $packet : PlayerArmorDamagePacket
Return values
bool —handlePlayerAuthInput()
public
handlePlayerAuthInput(PlayerAuthInputPacket $packet) : bool
Parameters
- $packet : PlayerAuthInputPacket
Return values
bool —handlePlayerEnchantOptions()
public
handlePlayerEnchantOptions(PlayerEnchantOptionsPacket $packet) : bool
Parameters
- $packet : PlayerEnchantOptionsPacket
Return values
bool —handlePlayerFog()
public
handlePlayerFog(PlayerFogPacket $packet) : bool
Parameters
- $packet : PlayerFogPacket
Return values
bool —handlePlayerHotbar()
public
handlePlayerHotbar(PlayerHotbarPacket $packet) : bool
Parameters
- $packet : PlayerHotbarPacket
Return values
bool —handlePlayerInput()
public
handlePlayerInput(PlayerInputPacket $packet) : bool
Parameters
- $packet : PlayerInputPacket
Return values
bool —handlePlayerList()
public
handlePlayerList(PlayerListPacket $packet) : bool
Parameters
- $packet : PlayerListPacket
Return values
bool —handlePlayerSkin()
public
handlePlayerSkin(PlayerSkinPacket $packet) : bool
Parameters
- $packet : PlayerSkinPacket
Return values
bool —handlePlaySound()
public
handlePlaySound(PlaySoundPacket $packet) : bool
Parameters
- $packet : PlaySoundPacket
Return values
bool —handlePlayStatus()
public
handlePlayStatus(PlayStatusPacket $packet) : bool
Parameters
- $packet : PlayStatusPacket
Return values
bool —handlePositionTrackingDBClientRequest()
public
handlePositionTrackingDBClientRequest(PositionTrackingDBClientRequestPacket $packet) : bool
Parameters
- $packet : PositionTrackingDBClientRequestPacket
Return values
bool —handlePositionTrackingDBServerBroadcast()
public
handlePositionTrackingDBServerBroadcast(PositionTrackingDBServerBroadcastPacket $packet) : bool
Parameters
- $packet : PositionTrackingDBServerBroadcastPacket
Return values
bool —handlePurchaseReceipt()
public
handlePurchaseReceipt(PurchaseReceiptPacket $packet) : bool
Parameters
- $packet : PurchaseReceiptPacket
Return values
bool —handleRemoveActor()
public
handleRemoveActor(RemoveActorPacket $packet) : bool
Parameters
- $packet : RemoveActorPacket
Return values
bool —handleRemoveEntity()
public
handleRemoveEntity(RemoveEntityPacket $packet) : bool
Parameters
- $packet : RemoveEntityPacket
Return values
bool —handleRemoveObjective()
public
handleRemoveObjective(RemoveObjectivePacket $packet) : bool
Parameters
- $packet : RemoveObjectivePacket
Return values
bool —handleRemoveVolumeEntity()
public
handleRemoveVolumeEntity(RemoveVolumeEntityPacket $packet) : bool
Parameters
- $packet : RemoveVolumeEntityPacket
Return values
bool —handleRequestChunkRadius()
public
handleRequestChunkRadius(RequestChunkRadiusPacket $packet) : bool
Parameters
- $packet : RequestChunkRadiusPacket
Return values
bool —handleResourcePackChunkData()
public
handleResourcePackChunkData(ResourcePackChunkDataPacket $packet) : bool
Parameters
- $packet : ResourcePackChunkDataPacket
Return values
bool —handleResourcePackChunkRequest()
public
handleResourcePackChunkRequest(ResourcePackChunkRequestPacket $packet) : bool
Parameters
- $packet : ResourcePackChunkRequestPacket
Return values
bool —handleResourcePackClientResponse()
public
handleResourcePackClientResponse(ResourcePackClientResponsePacket $packet) : bool
Parameters
- $packet : ResourcePackClientResponsePacket
Return values
bool —handleResourcePackDataInfo()
public
handleResourcePackDataInfo(ResourcePackDataInfoPacket $packet) : bool
Parameters
- $packet : ResourcePackDataInfoPacket
Return values
bool —handleResourcePacksInfo()
public
handleResourcePacksInfo(ResourcePacksInfoPacket $packet) : bool
Parameters
- $packet : ResourcePacksInfoPacket
Return values
bool —handleResourcePackStack()
public
handleResourcePackStack(ResourcePackStackPacket $packet) : bool
Parameters
- $packet : ResourcePackStackPacket
Return values
bool —handleRespawn()
public
handleRespawn(RespawnPacket $packet) : bool
Parameters
- $packet : RespawnPacket
Return values
bool —handleScriptCustomEvent()
public
handleScriptCustomEvent(ScriptCustomEventPacket $packet) : bool
Parameters
- $packet : ScriptCustomEventPacket
Return values
bool —handleServerSettingsRequest()
public
handleServerSettingsRequest(ServerSettingsRequestPacket $packet) : bool
Parameters
- $packet : ServerSettingsRequestPacket
Return values
bool —handleServerSettingsResponse()
public
handleServerSettingsResponse(ServerSettingsResponsePacket $packet) : bool
Parameters
- $packet : ServerSettingsResponsePacket
Return values
bool —handleServerToClientHandshake()
public
handleServerToClientHandshake(ServerToClientHandshakePacket $packet) : bool
Parameters
- $packet : ServerToClientHandshakePacket
Return values
bool —handleSetActorData()
public
handleSetActorData(SetActorDataPacket $packet) : bool
Parameters
- $packet : SetActorDataPacket
Return values
bool —handleSetActorLink()
public
handleSetActorLink(SetActorLinkPacket $packet) : bool
Parameters
- $packet : SetActorLinkPacket
Return values
bool —handleSetActorMotion()
public
handleSetActorMotion(SetActorMotionPacket $packet) : bool
Parameters
- $packet : SetActorMotionPacket
Return values
bool —handleSetCommandsEnabled()
public
handleSetCommandsEnabled(SetCommandsEnabledPacket $packet) : bool
Parameters
- $packet : SetCommandsEnabledPacket
Return values
bool —handleSetDefaultGameType()
public
handleSetDefaultGameType(SetDefaultGameTypePacket $packet) : bool
Parameters
- $packet : SetDefaultGameTypePacket
Return values
bool —handleSetDifficulty()
public
handleSetDifficulty(SetDifficultyPacket $packet) : bool
Parameters
- $packet : SetDifficultyPacket
Return values
bool —handleSetDisplayObjective()
public
handleSetDisplayObjective(SetDisplayObjectivePacket $packet) : bool
Parameters
- $packet : SetDisplayObjectivePacket
Return values
bool —handleSetHealth()
public
handleSetHealth(SetHealthPacket $packet) : bool
Parameters
- $packet : SetHealthPacket
Return values
bool —handleSetLastHurtBy()
public
handleSetLastHurtBy(SetLastHurtByPacket $packet) : bool
Parameters
- $packet : SetLastHurtByPacket
Return values
bool —handleSetLocalPlayerAsInitialized()
public
handleSetLocalPlayerAsInitialized(SetLocalPlayerAsInitializedPacket $packet) : bool
Parameters
- $packet : SetLocalPlayerAsInitializedPacket
Return values
bool —handleSetPlayerGameType()
public
handleSetPlayerGameType(SetPlayerGameTypePacket $packet) : bool
Parameters
- $packet : SetPlayerGameTypePacket
Return values
bool —handleSetScore()
public
handleSetScore(SetScorePacket $packet) : bool
Parameters
- $packet : SetScorePacket
Return values
bool —handleSetScoreboardIdentity()
public
handleSetScoreboardIdentity(SetScoreboardIdentityPacket $packet) : bool
Parameters
- $packet : SetScoreboardIdentityPacket
Return values
bool —handleSetSpawnPosition()
public
handleSetSpawnPosition(SetSpawnPositionPacket $packet) : bool
Parameters
- $packet : SetSpawnPositionPacket
Return values
bool —handleSetTime()
public
handleSetTime(SetTimePacket $packet) : bool
Parameters
- $packet : SetTimePacket
Return values
bool —handleSettingsCommand()
public
handleSettingsCommand(SettingsCommandPacket $packet) : bool
Parameters
- $packet : SettingsCommandPacket
Return values
bool —handleSetTitle()
public
handleSetTitle(SetTitlePacket $packet) : bool
Parameters
- $packet : SetTitlePacket
Return values
bool —handleShowCredits()
public
handleShowCredits(ShowCreditsPacket $packet) : bool
Parameters
- $packet : ShowCreditsPacket
Return values
bool —handleShowProfile()
public
handleShowProfile(ShowProfilePacket $packet) : bool
Parameters
- $packet : ShowProfilePacket
Return values
bool —handleShowStoreOffer()
public
handleShowStoreOffer(ShowStoreOfferPacket $packet) : bool
Parameters
- $packet : ShowStoreOfferPacket
Return values
bool —handleSimpleEvent()
public
handleSimpleEvent(SimpleEventPacket $packet) : bool
Parameters
- $packet : SimpleEventPacket
Return values
bool —handleSimulationType()
public
handleSimulationType(SimulationTypePacket $packet) : bool
Parameters
- $packet : SimulationTypePacket
Return values
bool —handleSpawnExperienceOrb()
public
handleSpawnExperienceOrb(SpawnExperienceOrbPacket $packet) : bool
Parameters
- $packet : SpawnExperienceOrbPacket
Return values
bool —handleSpawnParticleEffect()
public
handleSpawnParticleEffect(SpawnParticleEffectPacket $packet) : bool
Parameters
- $packet : SpawnParticleEffectPacket
Return values
bool —handleStartGame()
public
handleStartGame(StartGamePacket $packet) : bool
Parameters
- $packet : StartGamePacket
Return values
bool —handleStopSound()
public
handleStopSound(StopSoundPacket $packet) : bool
Parameters
- $packet : StopSoundPacket
Return values
bool —handleStructureBlockUpdate()
public
handleStructureBlockUpdate(StructureBlockUpdatePacket $packet) : bool
Parameters
- $packet : StructureBlockUpdatePacket
Return values
bool —handleStructureTemplateDataRequest()
public
handleStructureTemplateDataRequest(StructureTemplateDataRequestPacket $packet) : bool
Parameters
- $packet : StructureTemplateDataRequestPacket
Return values
bool —handleStructureTemplateDataResponse()
public
handleStructureTemplateDataResponse(StructureTemplateDataResponsePacket $packet) : bool
Parameters
- $packet : StructureTemplateDataResponsePacket
Return values
bool —handleSubChunk()
public
handleSubChunk(SubChunkPacket $packet) : bool
Parameters
- $packet : SubChunkPacket
Return values
bool —handleSubChunkRequest()
public
handleSubChunkRequest(SubChunkRequestPacket $packet) : bool
Parameters
- $packet : SubChunkRequestPacket
Return values
bool —handleSubClientLogin()
public
handleSubClientLogin(SubClientLoginPacket $packet) : bool
Parameters
- $packet : SubClientLoginPacket
Return values
bool —handleSyncActorProperty()
public
handleSyncActorProperty(SyncActorPropertyPacket $packet) : bool
Parameters
- $packet : SyncActorPropertyPacket
Return values
bool —handleTakeItemActor()
public
handleTakeItemActor(TakeItemActorPacket $packet) : bool
Parameters
- $packet : TakeItemActorPacket
Return values
bool —handleText()
public
handleText(TextPacket $packet) : bool
Parameters
- $packet : TextPacket
Return values
bool —handleTickSync()
public
handleTickSync(TickSyncPacket $packet) : bool
Parameters
- $packet : TickSyncPacket
Return values
bool —handleTransfer()
public
handleTransfer(TransferPacket $packet) : bool
Parameters
- $packet : TransferPacket
Return values
bool —handleUpdateAttributes()
public
handleUpdateAttributes(UpdateAttributesPacket $packet) : bool
Parameters
- $packet : UpdateAttributesPacket
Return values
bool —handleUpdateBlock()
public
handleUpdateBlock(UpdateBlockPacket $packet) : bool
Parameters
- $packet : UpdateBlockPacket
Return values
bool —handleUpdateBlockSynced()
public
handleUpdateBlockSynced(UpdateBlockSyncedPacket $packet) : bool
Parameters
- $packet : UpdateBlockSyncedPacket
Return values
bool —handleUpdateEquip()
public
handleUpdateEquip(UpdateEquipPacket $packet) : bool
Parameters
- $packet : UpdateEquipPacket
Return values
bool —handleUpdatePlayerGameType()
public
handleUpdatePlayerGameType(UpdatePlayerGameTypePacket $packet) : bool
Parameters
- $packet : UpdatePlayerGameTypePacket
Return values
bool —handleUpdateSoftEnum()
public
handleUpdateSoftEnum(UpdateSoftEnumPacket $packet) : bool
Parameters
- $packet : UpdateSoftEnumPacket
Return values
bool —handleUpdateSubChunkBlocks()
public
handleUpdateSubChunkBlocks(UpdateSubChunkBlocksPacket $packet) : bool
Parameters
- $packet : UpdateSubChunkBlocksPacket
Return values
bool —handleUpdateTrade()
public
handleUpdateTrade(UpdateTradePacket $packet) : bool
Parameters
- $packet : UpdateTradePacket
Return values
bool —setUp()
public
setUp() : void