Documentation

ItemFlags
in package

Table of Contents

ALL  = 0xffff
ARMOR  = self::HEAD | self::TORSO | self::LEGS | self::FEET
AXE  = 0x200
BOW  = 0x20
CARROT_STICK  = 0x2000
DIG  = self::AXE | self::PICKAXE | self::SHOVEL
ELYTRA  = 0x4000
FEET  = 0x8
FISHING_ROD  = 0x1000
FLINT_AND_STEEL  = 0x100
HEAD  = 0x1
HOE  = 0x40
LEGS  = 0x4
NONE  = 0x0
PICKAXE  = 0x400
SHEARS  = 0x80
SHOVEL  = 0x800
SWORD  = 0x10
TOOL  = self::HOE | self::SHEARS | self::FLINT_AND_STEEL
TORSO  = 0x2
TRIDENT  = 0x8000
__construct()  : mixed

Constants

ARMOR

public mixed ARMOR = self::HEAD | self::TORSO | self::LEGS | self::FEET

CARROT_STICK

public mixed CARROT_STICK = 0x2000

DIG

public mixed DIG = self::AXE | self::PICKAXE | self::SHOVEL

FISHING_ROD

public mixed FISHING_ROD = 0x1000

FLINT_AND_STEEL

public mixed FLINT_AND_STEEL = 0x100

TOOL

public mixed TOOL = self::HOE | self::SHEARS | self::FLINT_AND_STEEL

Methods

__construct()

private __construct() : mixed
Return values
mixed

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