ChunkLoadEvent
extends ChunkEvent
in package
Called when a Chunk is loaded
Table of Contents
- MAX_EVENT_CALL_DEPTH = 50
- $eventName : string|null
- $chunk : Chunk
- $chunkX : int
- $chunkZ : int
- $eventCallDepth : int
- $newChunk : bool
- $world : World
- __construct() : mixed
- call() : void
- Calls event handlers registered for this event.
- getChunk() : Chunk
- getChunkX() : int
- getChunkZ() : int
- getEventName() : string
- getWorld() : World
- isNewChunk() : bool
Constants
MAX_EVENT_CALL_DEPTH
private
mixed
MAX_EVENT_CALL_DEPTH
= 50
Properties
$eventName
protected
string|null
$eventName
= null
$chunk
private
Chunk
$chunk
$chunkX
private
int
$chunkX
$chunkZ
private
int
$chunkZ
$eventCallDepth
private
static int
$eventCallDepth
= 1
$newChunk
private
bool
$newChunk
$world
private
World
$world
Methods
__construct()
public
__construct(World $world, int $chunkX, int $chunkZ, Chunk $chunk, bool $newChunk) : mixed
Parameters
Return values
mixed —call()
Calls event handlers registered for this event.
public
call() : void
Tags
Return values
void —getChunk()
public
getChunk() : Chunk
Return values
Chunk —getChunkX()
public
getChunkX() : int
Return values
int —getChunkZ()
public
getChunkZ() : int
Return values
int —getEventName()
public
final getEventName() : string
Return values
string —getWorld()
public
getWorld() : World
Return values
World —isNewChunk()
public
isNewChunk() : bool