PlayerQuitEvent
extends PlayerEvent
in package
Called when a player leaves the server
Table of Contents
- MAX_EVENT_CALL_DEPTH = 50
- $eventName : string|null
- $player : Player
- $quitMessage : Translatable|string
- $quitReason : string
- $eventCallDepth : int
- __construct() : mixed
- call() : void
- Calls event handlers registered for this event.
- getEventName() : string
- getPlayer() : Player
- getQuitMessage() : Translatable|string
- getQuitReason() : string
- setQuitMessage() : void
Constants
MAX_EVENT_CALL_DEPTH
private
mixed
MAX_EVENT_CALL_DEPTH
= 50
Properties
$eventName
protected
string|null
$eventName
= null
$player
protected
Player
$player
$quitMessage
protected
Translatable|string
$quitMessage
$quitReason
protected
string
$quitReason
$eventCallDepth
private
static int
$eventCallDepth
= 1
Methods
__construct()
public
__construct(Player $player, Translatable|string $quitMessage, string $quitReason) : mixed
Parameters
- $player : Player
- $quitMessage : Translatable|string
- $quitReason : string
Return values
mixed —call()
Calls event handlers registered for this event.
public
call() : void
Tags
Return values
void —getEventName()
public
final getEventName() : string
Return values
string —getPlayer()
public
getPlayer() : Player
Return values
Player —getQuitMessage()
public
getQuitMessage() : Translatable|string
Return values
Translatable|string —getQuitReason()
public
getQuitReason() : string
Return values
string —setQuitMessage()
public
setQuitMessage(Translatable|string $quitMessage) : void
Parameters
- $quitMessage : Translatable|string