InventoryTransactionEvent
extends Event
in package
implements
Cancellable
Uses
CancellableTrait
Called when there is a transaction between two Inventory objects.
The source of this can be a Player, entities, mobs, or even hoppers in the future!
Interfaces, Classes, Traits and Enums
- Cancellable
- This interface is implemented by an Event subclass if and only if it can be cancelled.
Table of Contents
- MAX_EVENT_CALL_DEPTH = 50
- $eventName : string|null
- $eventCallDepth : int
- $isCancelled : bool
- $transaction : InventoryTransaction
- __construct() : mixed
- call() : void
- Calls event handlers registered for this event.
- cancel() : void
- getEventName() : string
- getTransaction() : InventoryTransaction
- isCancelled() : bool
- uncancel() : void
Constants
MAX_EVENT_CALL_DEPTH
private
mixed
MAX_EVENT_CALL_DEPTH
= 50
Properties
$eventName
protected
string|null
$eventName
= null
$eventCallDepth
private
static int
$eventCallDepth
= 1
$isCancelled
private
bool
$isCancelled
= false
$transaction
private
InventoryTransaction
$transaction
Methods
__construct()
public
__construct(InventoryTransaction $transaction) : mixed
Parameters
- $transaction : InventoryTransaction
Return values
mixed —call()
Calls event handlers registered for this event.
public
call() : void
Tags
Return values
void —cancel()
public
cancel() : void
Return values
void —getEventName()
public
final getEventName() : string
Return values
string —getTransaction()
public
getTransaction() : InventoryTransaction
Return values
InventoryTransaction —isCancelled()
public
isCancelled() : bool
Return values
bool —uncancel()
public
uncancel() : void