FallableTrait
This trait handles falling behaviour for blocks that need them.
TODO: convert this into a dynamic component
Tags
Table of Contents
- onNearbyBlockChange() : void
- getId() : int
- getMeta() : int
- getPosition() : Position
Methods
onNearbyBlockChange()
public
onNearbyBlockChange() : void
Return values
void —getId()
protected
abstract getId() : int
Return values
int —getMeta()
protected
abstract getMeta() : int
Return values
int —getPosition()
protected
abstract getPosition() : Position