Documentation

FallableTrait

This trait handles falling behaviour for blocks that need them.

TODO: convert this into a dynamic component

Tags
see
Fallable

Table of Contents

onNearbyBlockChange()  : void
getId()  : int
getMeta()  : int
getPosition()  : Position

Methods

onNearbyBlockChange()

public onNearbyBlockChange() : void
Return values
void

getId()

protected abstract getId() : int
Return values
int

getMeta()

protected abstract getMeta() : int
Return values
int

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