Spawnable
extends Tile
in package
Table of Contents
- TAG_ID = "id"
- TAG_X = "x"
- TAG_Y = "y"
- TAG_Z = "z"
- $closed : bool
- $position : Position
- $timings : TimingsHandler
- $dirty : bool
- $spawnCompoundCache : CacheableNbt|null
- __construct() : mixed
- __destruct() : mixed
- close() : void
- getBlock() : Block
- getCleanedNBT() : CompoundTag|null
- getPosition() : Position
- getSerializedSpawnCompound() : CacheableNbt
- Returns encoded NBT (varint, little-endian) used to spawn this tile to clients. Uses cache where possible, populates cache if it is null.
- getSpawnCompound() : CompoundTag
- isClosed() : bool
- isDirty() : bool
- Returns whether the tile needs to be respawned to viewers.
- onBlockDestroyed() : void
- Called when the tile's block is destroyed.
- saveNBT() : CompoundTag
- setDirty() : void
- addAdditionalSpawnData() : void
- An extension to getSpawnCompound() for further modifying the generic tile NBT.
- onBlockDestroyedHook() : void
- Override this method to do actions you need to do when this tile is destroyed due to block being broken.
- writeSaveData() : void
- Writes additional save data to a CompoundTag, not including generic things like ID and coordinates.
Constants
TAG_ID
public
mixed
TAG_ID
= "id"
TAG_X
public
mixed
TAG_X
= "x"
TAG_Y
public
mixed
TAG_Y
= "y"
TAG_Z
public
mixed
TAG_Z
= "z"
Properties
$closed
public
bool
$closed
= false
$position
protected
Position
$position
$timings
protected
TimingsHandler
$timings
$dirty
private
bool
$dirty
= true
$spawnCompoundCache
private
CacheableNbt|null
$spawnCompoundCache
= null
Tags
Methods
__construct()
public
__construct(World $world, Vector3 $pos) : mixed
Parameters
Return values
mixed —__destruct()
public
__destruct() : mixed
Return values
mixed —close()
public
close() : void
Return values
void —getBlock()
public
getBlock() : Block
Return values
Block —getCleanedNBT()
public
getCleanedNBT() : CompoundTag|null
Return values
CompoundTag|null —getPosition()
public
getPosition() : Position
Return values
Position —getSerializedSpawnCompound()
Returns encoded NBT (varint, little-endian) used to spawn this tile to clients. Uses cache where possible, populates cache if it is null.
public
final getSerializedSpawnCompound() : CacheableNbt
Tags
Return values
CacheableNbt —getSpawnCompound()
public
final getSpawnCompound() : CompoundTag
Return values
CompoundTag —isClosed()
public
isClosed() : bool
Return values
bool —isDirty()
Returns whether the tile needs to be respawned to viewers.
public
isDirty() : bool
Return values
bool —onBlockDestroyed()
Called when the tile's block is destroyed.
public
final onBlockDestroyed() : void
Return values
void —saveNBT()
public
saveNBT() : CompoundTag
Return values
CompoundTag —setDirty()
public
setDirty([bool $dirty = true ]) : void
Parameters
- $dirty : bool = true
Return values
void —addAdditionalSpawnData()
An extension to getSpawnCompound() for further modifying the generic tile NBT.
protected
abstract addAdditionalSpawnData(CompoundTag $nbt) : void
Parameters
- $nbt : CompoundTag
Return values
void —onBlockDestroyedHook()
Override this method to do actions you need to do when this tile is destroyed due to block being broken.
protected
onBlockDestroyedHook() : void
Return values
void —writeSaveData()
Writes additional save data to a CompoundTag, not including generic things like ID and coordinates.
protected
abstract writeSaveData(CompoundTag $nbt) : void
Parameters
- $nbt : CompoundTag